diff --git a/src/char/Rodolphe b/src/char/Rodolphe new file mode 100644 index 0000000..e69de29 diff --git a/src/index.py b/src/index.py index 9a9d762..393b682 100644 --- a/src/index.py +++ b/src/index.py @@ -48,7 +48,7 @@ def error502(error): def char(char_name): """character page""" loc = 'char/' - info = {'css': 'nothing', 'title': 'blessfrey - meet ' + char_name, 'year': find_year(), 'profile': prepare_profile(loc, char_name)} + info = {'css': 'char', 'title': 'blessfrey - meet ' + char_name, 'year': find_year(), 'profile': prepare_profile(loc, char_name)} abs_app_dir_path = os.path.dirname(os.path.realpath(__file__)) abs_views_path = os.path.join(abs_app_dir_path, 'views') TEMPLATE_PATH.insert(0, abs_views_path ) @@ -72,7 +72,8 @@ def home(): @route('/me') def me(): """me""" - info = {'css': 'me', 'title': 'about me', 'year': find_year(), 'chars': ["Abbey", "Bless", "Rune", "Silke", "Tessa", "WISE"]} + #"Abbey", "Aloin", "Amarr", "Angel", "Aries", "Aristen", "Bijoux", "Bell", "Bless", "Calder", "Cass", "Chandrakant", "Chloe", "Customs", "Dagmar", "Dia", "Eden", "Fifi", "Flambebe", "Freya", "Funwa", "Futura", "Havelock", "Heath", "Heather", "Helia", "Intern", "Juno", "Katherine", "Laguna", "Lise", "Lune", "Moonstone", "Nephele", "Night", "Nymph", "Rune", "Silke", "Tessa", "Una", "Winter", "WISE" + info = {'css': 'me', 'title': 'about me', 'year': find_year(), 'chars': ["Abbey", "Aloin", "Aristen", "Bell", "Bijoux", "Bless", "Calder", "Cass", "Eponnin", "Faber", "Fifi", "Freya", "Gundrune", "Heather", "Helia", "Leslie", "Lune", "Night", "Rodolphe", "Rune", "Ryada", "Silke", "Tessa", "Tilly", "WISE"]} return template('me.tpl', info) diff --git a/src/static/css/char.css b/src/static/css/char.css new file mode 100755 index 0000000..a7549b2 --- /dev/null +++ b/src/static/css/char.css @@ -0,0 +1,4 @@ +.content-grid { + margin: auto; + color: white; +} diff --git a/src/static/css/demo.css b/src/static/css/demo.css index 939f88b..e48c112 100755 --- a/src/static/css/demo.css +++ b/src/static/css/demo.css @@ -13,11 +13,6 @@ margin-top: 2em; } .controls img { width: 10em; } - .center { - width: 60%; - padding: 2em; - margin: auto; - } .demo-game iframe { border: 2px solid #df85a5; diff --git a/src/static/css/index.css b/src/static/css/index.css index 38ba8b8..45d9721 100755 --- a/src/static/css/index.css +++ b/src/static/css/index.css @@ -1,8 +1,8 @@ .content-grid { grid-area: 3 / 1 / 4 / 4; display: grid; - grid-template-columns: 50% 50%; - grid-template-rows: auto; + grid-template-columns: repeat(2, 50%); + grid-template-rows: 1fr 5em; grid-column-gap: 0px; grid-row-gap: 0px; } @@ -14,34 +14,31 @@ background-position: right; } .content-right { - grid-area: 1 / 2 / 2 / 3; + grid-area: 1 / 2 / 2 / 3; background-image: url(../img/prom/runebless.png); background-size: contain;/*80% auto;*/ background-repeat: no-repeat; background-position: center; -.latest, .latest-grid { - background-color: #C0AAC0; -} -.latest-grid a, ul, li, b { - background-color: #C0AAC0; -} + } + .latest, .latest-grid { + background-color: #C0AAC0; + border: 2px solid #df85a5; + } + .latest-grid a, ul, li, b { + background-color: #C0AAC0; + border: 2px solid #df85a5; + } -.latest { - color: black; -} -.latest-grid { - width: 50%; - grid-area: 4 / 2 / 5 / 3; - overflow-y: scroll; - margin-right: 0px; - margin-left: 5%; - margin-top: 3%; - margin-bottom: 0px; - padding-top: 4%; - padding-right: 1%; - padding-bottom: 1%; - padding-left: 2%; -} + .latest { + border: 2px solid #df85a5; + color: black; + overflow-y: scroll; + } + .latest-grid { + border: 2px solid #df85a5; + width: 50%; + grid-area: 2 / 1 / 3 / 3; + } .latest-grid a:link { color: #305285; background-color: #C0AAC0; @@ -59,15 +56,10 @@ background-color: #C0AAC0; } .latest-grid ul { + border: 2px solid #df85a5; list-style-type: none; } .latest-grid li { + border: 2px solid #df85a5; padding-left: 5%; } -.footer-content { - color: white; - padding-top: 5px; - text-align: right; - overflow: hidden; - box-shadow: 0 100vh 0 100vh black; -} diff --git a/src/static/css/me.css b/src/static/css/me.css index 28a9069..d046522 100755 --- a/src/static/css/me.css +++ b/src/static/css/me.css @@ -36,13 +36,15 @@ .ocs-nav { display: grid; grid-template-columns: repeat(auto-fit, minmax(10em, 1fr)); + background-color: #C0AAC0; + } + .ocs-btn { + background-color: #C0AAC0; } .ocs img { width: 10em; border-radius: 5%; } - .ocs-btn { - } .content-right h1, h2, ul, li, b, i, p, img, a { background-color: transparent; diff --git a/src/static/img/char/Aloin/Aloinavi.png b/src/static/img/char/Aloin/Aloinavi.png new file mode 100644 index 0000000..836f23f Binary files /dev/null and b/src/static/img/char/Aloin/Aloinavi.png differ diff --git a/src/static/img/char/Aristen/Aristenavi.png b/src/static/img/char/Aristen/Aristenavi.png new file mode 100644 index 0000000..2449050 Binary files /dev/null and b/src/static/img/char/Aristen/Aristenavi.png differ diff --git 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Binary files /dev/null and b/src/static/img/char/WISE/th_MeNok0daTXVKZHrfCmjJmNt5oQHgwpkrIRaKa5m7MwykrquAnf7iEYw4N6x8.png differ diff --git a/src/static/img/fav.png b/src/static/img/fav.png deleted file mode 100644 index 38e2e3e..0000000 Binary files a/src/static/img/fav.png and /dev/null differ diff --git a/src/views/char.tpl b/src/views/char.tpl index 5214f81..eeecb24 100644 --- a/src/views/char.tpl +++ b/src/views/char.tpl @@ -1,11 +1,5 @@ % rebase('frame.tpl') % import random -
- -Poltics Cat lost his legs!! Push him around using WASD to find them. Eat any breakfasts you can find along the way!
(In case it isn't obvious, this is a crude maze constructed from the infamous 'godot heads'. Click the game to make it active then control kitty using W A S D or arrow keys to find all three breakfasts and his missing legs. His breakfast counter is in the top-right corner. After you win, you can continue to wander the maze aimlessly. Refresh the page to start over.)
No-legs the Cat is just a demonstration that I can export and embed games here at all. Soon, I'll have real release demos for Blessfrey!
Blessfrey is a 2D dungeoncrawling action rpg for PC developed by me (chimchooree) in Godot Engine inspired by Guild Wars 1 and Magic: The Gathering. I'll share any release demos on this page.