reordered entries; proofread with a spellchecker
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@@ -14,7 +14,7 @@ Coroutines allow for scripted game scenarios that respond dynamically to the pla
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As a basic example of coroutines in Godot Engine, I made a stoplight. Follow along with my code on <a href="https://gitlab.com/chimchooree/stoplight">GitLab</a>. <br>
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In my example, the light changes every few seconds, going from green, yellow, then finally red. The light changes immediately if the Walk Button is pressed. This project demonstates methods that can wait, resume, and be affected through player action. <br>
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In my example, the light changes every few seconds, going from green, yellow, then finally red. The light changes immediately if the Walk Button is pressed. This project demonstrates methods that can wait, resume, and be affected through player action. <br>
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<center>
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<a target="_blank" href="/static/img/ent/stoplight_demonstration.gif">
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