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<h1>Blessfrey.me - New Look, New Me </h1>
#webdev <br>
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<p>Redesign time! Blessfrey.me is my personal website full of my own interests, art, and research, and it doesn't need to be any more than that. </p>
<p>Redesign time! Blessfrey.me is my personal website full of my favorite things, and it doesn't need to be anything more than that. Sporadic, authentic, and slightly unfocused content was always more compelling to me than professional, contractual, structured content. Why was I emulating influencers? </p>
<h2>Redefining the Goals </h2>
<p>College, social media, other people's blogs, everyone tells you to laser-focus on a niche, release updates at an algorithm-dictated frequency, and always work towards SEO optimization. When I do something, I try to do it right, but that is a silly amount of energy to put towards the content mix over actually enjoying programming and art. I don't have the same goals as these people with a full-time social media job, and I'm okay with that. </p>
<p>I also never looked up to any influencers, so it's not like that advice helps me emulate my role models. The bloggers and game devs I admired as a kid in the 90s-00s had inconsistent updates, wrote about whatever they felt like, and clearly worked more for their own pleasure than their target audience and "the algorithm." No refined professional touch, no politically correct tone, and no telling when updates would drop, but they had something the repetitive mills and the smaller content creators who emulate them don't. I can't even articulate what that something is, but I learned a lot more from those kinds of people. </p>
<p>I'm no entrepeneurial mommy blog influencer on the first page Google results, so I just shouldn't care about their process. Even if I was, it would still be important for me to have some cute little site on the side! Maybe it won't bring in $10K/month or clout, but there's still value to a dinky online portfolio. </p>
<p>College, social media, other people's blogs, and everyone's mom tells you to laser-focus on a niche, release updates at an algorithm-dictated frequency, and always tend the SEO garden. When I do something, I try to do it right. But does the content mix really deserve the time I could spend on programming, art, or studying? Without paying a social media team, marketing could easily eclipse the effort I spend on the thing I'm marketing! </p>
<p>I never expect this blog to be a full-time job, and I'm okay with that. </p>
<p>It's not like I look up to influencers, so it wouldn't even bring me the satisfaction of emulating my role models. The bloggers and game devs I admire from my childhood in the 90s-00s followed none of the conventional advice. There was no SEO, no politically correct tone, and no telling when updates would drop. But they had something the repetitive mills and their smaller content creators copycats don't. They were authentic to a fault, but I learned a lot more from them. </p>
<p>I'm no first page Google results mommy blog entrepeneur, so there's no reason to care about their process. Even if I was, it would still be important for me to have some cute little site to fiddle with on the side! Maybe it won't bring in $10K/month or clout, but I love my dinky online portfolio. </p>
<h3>Made for Me </h3>
<p>From this point forward(?), I'm going to update my diary whenever I feel like it instead of postponing and rearranging entries to meet a biweekly schedule and recommended content mix. </p>
<p>I'll worry more about blog-worthy topics than meeting the godot indiedev niche. And I'll share more of my work in general. I draw and write, but most of it stays locked up in a hard drive. Why not share? And even if no one ever cares but me, it's nice to look back on them in a curated little gallery. </p>
<p>Also, it's just convenient to host my OCs and art somewhere. <a href="https://toyhou.se/">Toyhou.se</a> and alternatives are popular for a reason, and, if I don't really care to participate in the community over there, a custom coded website is so much less clunky. </p>
<p>I'll use my diary for personal reflection and tracking my progress than meeting the godot indiedev niche. And I'll share more of my work in general. I draw and write, but most of it stays locked up in a hard drive. Why not share? And even if no one ever cares but me, it's nice to look back on them in a curated little gallery. </p>
<p>Also, it's just convenient to host my OCs and art somewhere. <a href="https://toyhou.se/">Toyhou.se</a> and alternatives are popular for a reason, but they are clunky compared to a custom job. They may offer a community, but it's one where I don't really fit in. </p>
<h3>Hosting My Study Wiki </h3>
<p>More than art, I'd like to have my research on here. I spend a lot of time studying and taking classes and have produced notes that, depending on the circumstances, are more valuable to me than Google. (Not that Google's that great of a resource anyway these days.) Other people ask to see my notes sometimes, too. I think they may be useful to others if I host an online copy instead of printing off a few pages and keeping the rest sealed away, only viewable through private software. So why not? </p>
<p>More than art, I'd like to have my research on here. I spend a lot of time studying and taking classes and have produced notes that, depending on the circumstances, are more valuable to me than Google. (Not that Google's that great of a resource anyway these days.) Other people ask to see my notes sometimes, too. For now, they are only viewable on my home server. If I want to share, I have to print them out. Moving them to Blessfrey's server would increase their accessibility to classmates and myself a hundred-fold. </p>
<p>Of course, this necessitates the next big tech upgrade: adding wiki software to Blessfrey.me. Once my husband's LazyWiki project is installed on the server, I can make a wiki with lazy linking, meaning all I need to do is write the articles and all the wiki links will be generated by the software as the page loads. Wikis with large communities may be able to insert individual links with more intentionality and at a step that saves on computing power, but lazy evaluation suits Blessfrey.me's needs perfectly. The only change is, I'd like the online copy to be read-only to prevent vandalism and people using my website to transmit illegal things. </p>
<p>I think the best way to use wikis would be to give each topic its own database. So one can hold my Bible, church history, and Bible scholar notes, then I'm sure I'll want a more technical one. But it may be cool to keep another as a worldbuilding bible or game manual or something. </p>
<p>When this functionality is added, the wikis will be kept on the <a href="/study">study</a> page. </p>
<p>When this functionality is added, the wikis will be kept on the <a href="https://wiki.blessfrey.me/view/Blessfrey">study</a> page. </p>
<h2>Reorganization</h2>
<p>Since Blessfrey.me is more general now, the hierarchy of the site will no longer revolve around the current game I'm working on. Instead, I break the navigation into diary, games, characters, art, study, and an about me page. </p>