added WISE; tweaks
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% rebase('frame.tpl')
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<div class="content-grid"><div class="center">
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<h1>blessfrey games</h1>
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<p>I've been making games since high school, and sometimes I actually release them. Most are in Godot Engine, but since I make games as a way of learning to program, I also have some Angular, Java, Python, and C# games. </p>
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<p>I've been making games since high school, and sometimes I actually release them. Most are in Godot Engine, but since I make games as a way of learning to program, I have games floating around out there in git in lots of languages. </p>
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<p>Also check out my <a href="/gdd">game design document</a> and <a href="/milestones">feature requirement</a> pages to learn about my games-in-progress. </p>
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<h1>no-legs the cat</h1>
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<h2>STTMT game guide</h2>
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<p>Play as the accountant of an overcrowded shelter on the edge of bankruptcy. Government grants and private donors have failed you. Now, you must get your feet on the ground and uncover the truth of the recent explosion of the local stray population.</p>
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<p>Made for Weekly Game Jam 85 hosted by <a href="https://retroindiejosh.itch.io/">Retro Indie Josh</a> and streamed on his twitch. It's a shallow adventure platformer without much challenge, but it does have two endings. When you fall in the cave, you can jump on some of the stones in the background. It is VERY low contrast on every screen but the one I made the game on. I promise you can escape, no matter how impossible it seems. Jump by faith and you will make it. </p>
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<p>Made for Weekly Game Jam 85 hosted by <a href="https://retroindiejosh.itch.io/">Retro Indie Josh</a> and streamed on his twitch. It's a shallow adventure platformer without much challenge, but it does have two endings. When you fall in the cave, you can jump on some of the stones in the background. It is VERY low contrast on every screen but the one I made it on. I promise you can escape, no matter how impossible it seems. Jump by faith and you will make it. </p>
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<p>This game was released March 1, 2019.</p>
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<h3>Controls. I only tested keyboard and maaybee XBOX 360. </h3>
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<ul>
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<li>coding + art by chimchooree</li>
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<li>Open Pixel Project (animations & tiles, edited to fit my characters & palette) @ http://www.openpixelproject.com/ </li>
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<li>Music track "forest" by syncopika under CC-BY 3.0 @ https://opengameart.org/content/forest & https://greenbearmusic.bandcamp.com/album/bgm-fun-vol-5 </li>
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<li>Bad ending image from Wikimedia, credit to Jon Sullivan @ https://tinyurl.com/y6oswx8v (url contains spoilers) </li>
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<li><a href="http://www.openpixelproject.com/">Open Pixel Project</a> (animations & tiles, edited to fit my characters & palette) </li>
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<li><a href="https://greenbearmusic.bandcamp.com/album/bgm-fun-vol-5">Music track "forest"</a> by syncopika under CC-BY 3.0, also available @ <a href="https://opengameart.org/content/forest">https://opengameart.org/content/forest</a> </li>
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<li><a href="https://tinyurl.com/y6oswx8v">Bad ending image from Wikimedia</a>, credit to Jon Sullivan (url contains spoilers) </li>
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<li>SimpleJPC-16 Palette by Adigun Polack @ https://lospec.com/palette-list/simplejpc-16 </li>
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<li><a href="https://lospec.com/palette-list/simplejpc-16">SimpleJPC-16 Palette by Adigun Polack</a> </li>
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<li>pixel joy font by chimchooree @ https://fontstruct.com/fontstructions/show/1596262/pixel-joy</li>
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<li><a href="https://fontstruct.com/fontstructions/show/1596262/pixel-joy">pixel joy font by chimchooree</a></li>
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<li>Tools: Godot Engine 3.0.6, GraphicsGale</li>
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<li>Weekly Game Jam 85, "Offspring" theme @ https://itch.io/jam/weekly-game-jam-85</li>
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<li><a href="https://itch.io/jam/weekly-game-jam-85">Weekly Game Jam 85</a>, "Offspring" theme</li>
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</ul>
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</div></div>
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