diff --git a/src/index.py b/src/index.py index 2e1d9c2..471e746 100644 --- a/src/index.py +++ b/src/index.py @@ -72,4 +72,4 @@ def me(): ## Main ## if __name__ == '__main__': - run(host='127.0.0.1', port=9001) + run(host='127.0.0.1', port=8080) diff --git a/src/static/css/index.css b/src/static/css/index.css index 6e1a4fe..2bf5252 100755 --- a/src/static/css/index.css +++ b/src/static/css/index.css @@ -125,7 +125,7 @@ a { } .content-grid { - grid-area: 3 / 2 / 4 / 3; + grid-area: 3 / 1 / 4 / 4; display: grid; grid-template-columns: 25% 75%; grid-template-rows: auto; @@ -145,7 +145,7 @@ a { background-image: url(../img/prom/BlessFREY_logo.png); background-size: contain; background-repeat: no-repeat; - background-position: center; + background-position: right; } .content-right { grid-area: 1 / 2 / 2 / 3; diff --git a/src/static/css/me.css b/src/static/css/me.css index dac6281..6f479b9 100755 --- a/src/static/css/me.css +++ b/src/static/css/me.css @@ -125,9 +125,9 @@ a { } .content-grid { - grid-area: 3 / 2 / 4 / 3; + grid-area: 3 / 1 / 4 / 4; display: grid; - grid-template-columns: repeat(2, 1fr); + grid-template-columns: 25% 75%; grid-template-rows: 1fr; grid-column-gap: 0px; grid-row-gap: 0px; @@ -147,17 +147,47 @@ a { grid-template-rows: 1fr 2fr repeat(2, 1fr); grid-column-gap: 0px; grid-row-gap: 0px; + margin-right: 25%; + } + .intro, .rpg, .petsite, .projects, .ocs { + background-color: #815f81; + padding: 5%; + text-align: justify; + } + .intro { grid-area: 1 / 1 / 2 / 3;} + .rpg { grid-area: 2 / 1 / 3 / 2;} + .petsite { grid-area: 2 / 2 / 3 / 3;} + .projects { grid-area: 3 / 1 / 4 / 3;} + .ocs { grid-area: 4 / 1 / 5 / 3;} + + .content-right h1, h2, ul, li, b, i, p { + background-color: #815f81; + } + p { + text-indent: 2em; + } + .content-right a:link { + color: black; + background-color: #815f81; + } + .content-right a:visited { + color: black; + background-color: #815f81; + } + .content-right a:hover { + color: #F9B3D7; + background-color: #815f81; + } + .content-right a:active { + color: #f463ad; + background-color: #815f81; + } + .content-right ul { + list-style-type: none; + } + .content-right li { + padding-left: 5%; } - .intro { grid-area: 1 / 1 / 2 / 3; - background-color: red; } - .rpg { grid-area: 2 / 1 / 3 / 2; - background-color: yellow; } - .petsite { grid-area: 2 / 2 / 3 / 3; - background-color: green; } - .projects { grid-area: 3 / 1 / 4 / 3; - background-color: blue; } - .ocs { grid-area: 4 / 1 / 5 / 3; - background-color: purple; } .footer-content { color: white; diff --git a/src/views/logo-bar.tpl b/src/views/logo-bar.tpl index bffe472..5a2a023 100644 --- a/src/views/logo-bar.tpl +++ b/src/views/logo-bar.tpl @@ -1,5 +1,3 @@
hello, you can call me chimchooree.
I'm a developer from the USA and like to show off my projects here. I dabble in Python, Java, Angular, Godot Engine, and HTML5+CSS, but I sew clothes, make pixelart, and write, too.
I don't have contact info atm...unless you have a FlightRising (Aristene#525948) or Wolvden (Urban#64287) account. lol I read every message send through there. Also, if you have ArtFight (abbey), attack me!!
a Godot Engine action rpg inspired by Guild Wars 1's class and skill systems, which were in turn inspired by Magic: The Gathering. You will amass a large library of skills through exploration and practice, but you may only take 8 with you during combat mission. You will also befriend AI companions and manage their skillbars. Find synergies and team strategies to overcome each challenge. Enemies will be using personalized skillbars of their own, so the same skillbar won't work everywhere! No decision is permanent, so experiment to your heart's content.
Okay, I lied. Blessfrey also has a dual job system. The job you pick at character creation is permanent, but you can take a second as a side gig. Change your side gig frequently to find the best combinations!
Blessfrey is a dungeoncrawler, so you will find some shops and quests in the hub town, but the local dungeon is deep and full of mysteries to uncover.
I'll put an HTML5 demo up here soon-ish. Keep checking! Learn more on the Blessfrey page.
an Angular action petsite inspired by the more laid-back mid-2000s Neopets-derivative games. Lemonland has rich biodiversity and is home to species found nowhere else on earth. Learning about them and trying to tame them SMT demon negotiation-style is a national pastime.
When you join Lemonland, you'll take some immigration quizzes and utilize government housing assistance for decorating, showing off your pets, and storing your collections. Around the island, there's some islanders to chat up, shops to barter with, games to play, and scenarios to encounter, so click around!
Lemonland is a utopian Pacific archipelago where everything is provided for free by the wealthy plutocratic Duke Poppyseed and his wife Lemongrass. What isn't advertised overseas is the curse that afflicts every migrant differently. It can affect small things like your ability to haggle or worse things like make you more prone to monster encounters in the wilds. It also grants strange transmutational powers, allowing you to distill items into essence and craft new items like in Doodle God or My Little Inferno. Recipes seem to turn out differently depending on what kind of person you are, though, so trade around to see what all is out there!
I'm making this game to learn more about Javascript, but I'm still in the very very very early stages. Read about my progress in my diary!
The most obvious is blessfrey.me, this website. My portfolio is coded in Bottle: Python, SimpleTemplate, and HTML+CSS because my needs are simple - embed images, videos, and games; display styled text; and execute some simple dynamic scripts. In addition to bulk, frameworks can't avoid having security flaws. Also, the more Python I can write, the better - it's just fun to write.
Cat Store - Java, text-based cat breeding and cat show game
Gitlab (chimchooree) - Code snippets, coding class assignments, and other random stuff on here. If it looks inactive, most of my projects are private...I'm shy!