diff --git a/src/blessfrey-gdd/ID b/src/blessfrey-gdd/ID index 8c46f2a..422174e 100644 --- a/src/blessfrey-gdd/ID +++ b/src/blessfrey-gdd/ID @@ -17,13 +17,14 @@
  • ev - event/cutscene
  • fa - faction
  • hi - highlight
  • +
  • ho - hotkey/control
  • hu - HUD - target, health, etc
  • ic - item category
  • in - inspect
  • ir - rarity
  • it - item
  • jo - job
  • -
  • ke - hotkey/control
  • +
  • ke - keyword
  • me - messenging app
  • mn - main menu
  • mu - music app
  • @@ -246,24 +247,24 @@ diff --git a/src/blessfrey-gdd/status-effect b/src/blessfrey-gdd/status-effect new file mode 100644 index 0000000..e70f226 --- /dev/null +++ b/src/blessfrey-gdd/status-effect @@ -0,0 +1,17 @@ +

    description

    +

    Status effects inflict the victim with negative keywords. As opposed to the tens of marks and poisons out there that each differ in the keywords they carry, there are only a handful of status effects, and the same status effect will behave pretty much the same no matter what skill carries it. Since a specific status effect is more common than a specific poison, it's more important to understand a copy may only suffer from one copy of a specific status effect (or specific mark or specific poison), so reapplying it will effectively only reset the keyword, not double it.

    +
    +

    structure

    +


    +
    +

    logic

    +


    +
    +

    challenges/known issues

    +


    +
    +

    works for...

    + diff --git a/src/char/Bless-desc b/src/char/Bless-desc index 09d80a7..7466a7d 100644 --- a/src/char/Bless-desc +++ b/src/char/Bless-desc @@ -1 +1 @@ -

    She's more or less a regular black styracosaurus, so long as you accept the cartoony giant lizard interpretation of dinosaurs.

    +

    She's more or less a regular dark gray styracosaurus, so long as you accept the giant lizard interpretation of dinosaurs.