Mimi Momo 2 years ago
commit 9e3e13a10c

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<div class="content-grid">
<div class="center">
<h1>Credits</h1><br>
<h1>credits</h1><br>
<p>I try to credit anything I've used in the game, but I'm not perfect. Anything followed by (CUT) was ultimately removed. <br></p>
<br>
(all assets are placeholder)<br>
<br>
@ -10,8 +11,13 @@ game + art by chimchooree<br>
<br>
game engine: godot engine<br>
<br>
visual dialogue (a dialogue tree plugin for godot) by chimchooree's husband <br>
<h2>addons </h2>
visual dialogue (a dialogue tree plugin for godot) by chimchooree's husband (CUT) <br>
<br>
<a href="https://github.com/nathanhoad/godot_dialogue_manager">Godot Dialogue Manager: A simple but powerful branching dialogue system for Godot</a> by nathanhoad and other contributors <br>
license: <a href="https://github.com/nathanhoad/godot_dialogue_manager/blob/main/LICENSE">MIT license</a> <br>
<br>
<h2>music </h2>
background music: "straight" <br>
Benjamin "Bensound" Tissot<br>
https://www.bensound.com/royalty-free-music/track/straight<br>
@ -22,6 +28,7 @@ Benjamin "Bensound" Tissot<br>
https://www.bensound.com/royalty-free-music/track/energy<br>
license: Creative Commons License<br>
<br>
<h2>sound effects </h2>
background music: "save"<br>
LokiF<br>
https://opengameart.org/content/gui-sound-effects<br>
@ -62,6 +69,7 @@ Lokif<br>
https://opengameart.org/content/gui-sound-effects<br>
license: Public Domain CC0<br>
<br>
<h2>fonts </h2>
font: JFドットjiskan16 (JF Dot Jiskan16)<br>
Sony Corp<br>
http://jikasei.me/font/jf-dotfont/<br>
@ -70,5 +78,10 @@ license: Public Domain, stored in art/Fonts/Documentation/JF Dot Jiskan16/readme
font: pixel joy<br>
chimchooree<br>
https://fontstruct.com/fontstructions/show/1596262/pixel-joy <br>
license: Public Domain<br></div>
license: Public Domain<br>
<br>
font: pixel sparrow<br>
chimchooree<br>
license: Public Domain<br>
</div>
</div>

@ -25,7 +25,7 @@
<ul>
<li>exercise </li>
<li>Bible/Dev </li>
<li>Biblical Archaeology or Worldbuilding + breakfast </li>
<li><a href="https://www.edx.org/course/biblical-archaeology-the-archaeology-of-ancient-is?index=product&queryID=96aa0cb453224cb54fb34f91a24232c9&position=1&linked_from=autocomplete">Biblical Archaeology</a> or <a href="https://www.edx.org/course/worldbuilding-for-video-games">Worldbuilding</a> + breakfast </li>
<li>Tae Kim </li>
<li>translate I Make Clothes </li>
<li>Bulfinch's or The Language of Creation </li>
@ -37,7 +37,7 @@
<h2>TTH - 9 | 11 | 1 | 3 | 5 </h2>
<ul>
<li>Bible/Dev </li>
<li>Automated Software Testing + breakfast</li>
<li><a href="https://www.edx.org/course/automated-software-testing-unit-testing-coverage-2?index=product&queryID=027d750bc35f5399edbf56abdfab08ff&position=2">Automated Software Testing</a> + breakfast</li>
<li>translate Houseki no Kuni </li>
<li>drawing </li>
<li>work on bomber jacket </li>
@ -47,12 +47,17 @@
<li>house chores </li>
<li>skincare </li>
</ul>
</div>
<br>
<h2>moocs </h2>
<h3>technical</h3>
<ul>
<li><a href="https://www.edx.org/course/usmx-applied-scrum-for-project-management-2?index=product&queryID=0d964da77026e9063e91333d42fab633&position=18">Applied Scrum for Agile Project Management</a> </li>
<li><a href="https://www.edx.org/course/artificial-intelligence-ai?index=product&queryID=966cf1706b92226993432f8d0ac432fe&position=15">Artificial Intelligence (AI)</a> </li>
<li>MITx - Advanced Software Construction in Java </li>
<li>NYUx - Creative Coding </li>
<li>KULeuvenX - Web Security Fundamentals </li>
<li>RITx - Cybersecurity Fundamentals </li>
</ul>
<h3>liberal</h3>
<ul>

@ -0,0 +1,13 @@
% rebase('frame.tpl')
<div class="content-grid">
<h1>blessfrey gdd - tweaks</h1>
<p>Don't forget the random ideas and concerns you have. Store them here! <br></p>
<br>
<ul>
<li>support touchscreen for click </li>
<li>consider on-screen keyboard for name/word input during gameplay for touchscreen, Steam Deck, etc </li>
<li>if I ever do full voiceacting, downloading and installing all the GB of voiceacting should be optional, and the game should work fine voiceless </li>
</ul>
<br>
</div>
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