diff --git a/src/diary/entries/210610 b/src/diary/entries/210610 index a4d3b65..035040d 100644 --- a/src/diary/entries/210610 +++ b/src/diary/entries/210610 @@ -40,7 +40,7 @@ If the target is moving, pathfinding needs to be reassessed periodically. Howeve
For one, the first point in the path will always be the character's starting position. If pathfinding is performed more quickly than the character can register arriving at the first point, he will either be frozen in place or jittering wildly.

-For two, it's bad for performance. Generally, the efficiency of a lightweight Godot game on modern hardware is not a critical concern, but I did manage to bog down the performance with some lazy pathfinding one time. Probably best to avoid extra pathfinding operations when possible. If the target hasn't moved at all, no need to recalculate anything. If the target has moved closer to the character, maybe only the farthest points need to be reconsidered.
+For two, it's bad for performance. Generally, the efficiency of a lightweight Godot game on modern hardware is not a critical concern, but it's not like I've never managed to bog down the performance through lazy pathfinding. Probably best to avoid extra pathfinding operations when possible. If the target hasn't moved at all, no need to recalculate anything. If the target has moved closer to the character, maybe only the farthest points need to be reconsidered.

The next playable release after the bingo version will have a teleporting boss, so I'll probably need to be more thoughtful about pathfinding then. For now, though, these two fixes should do it...

@@ -116,5 +116,9 @@ func handle_moved_result(result, new_user):
(image: Angel adjusts her pathfinding to follow a moving item.)


-Last Updated June 12, 2021 +To test, I made some moving items for the player to try to pick up. Now instead of bee-lining for the last known location of an item, she constantly readjusts her path towards the current location of the item. Looks good to me!
+
+(I haven't considered moving items before. They're pretty cool. It's like catching butterflies in Skyrim.)
+
+Last Updated October 29, 2021
diff --git a/src/diary/entries/211101 b/src/diary/entries/211101 index 8564e65..3bd5108 100644 --- a/src/diary/entries/211101 +++ b/src/diary/entries/211101 @@ -12,12 +12,18 @@ Anyway, I can't believe I've been titling my monthly diary entries as "2020" all

sunday, october 17


-

monday, october 18

- +

saturday, october 29

+
-Last Updated October 17, 2021
+Last Updated October 29, 2021