From c4fc2dea18c1e362d85f3b3c5e43093c06c77b50 Mon Sep 17 00:00:00 2001 From: chimchooree Date: Tue, 2 Jan 2024 19:14:27 -0600 Subject: [PATCH] japanese learning page was broken --- src/char/Lune-desc | 2 +- src/views/cornucopia.tpl | 1 + src/views/games.tpl | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/char/Lune-desc b/src/char/Lune-desc index 455e4f7..09232bd 100644 --- a/src/char/Lune-desc +++ b/src/char/Lune-desc @@ -1,2 +1,2 @@

Her favorite colors to wear are brown, white, and black. If she wears makeup, it's usually brown or gold tones. She also usually has short, straight hair with peek-a-boo bangs.

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She had a frizzy brunette phase for a few years because I convinced myself creative interpretations and personas are cringy. Maybe they are, but whatever. That line of thinking strips away my ability to abstract stressors into art and writing. My creative outlet matters way more to me than some arbitrary standard of coolness. So her brunette phase is an important part of her journey, but her true self has white hair, whatever that means.

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She had a frizzy brunette phase for a few years because I convinced myself creative interpretations and personas are cringy, and I ought to pick something more natural and closer to myself. Maybe personas are cringy, but whatever. OCs and art are a healthy outlet for stress. My creative outlet matters way more to me than some arbitrary standard of coolness. So her brunette phase is an important part of her journey, but her true self has white hair, whatever that means lol.

diff --git a/src/views/cornucopia.tpl b/src/views/cornucopia.tpl index b6d6520..57958e0 100644 --- a/src/views/cornucopia.tpl +++ b/src/views/cornucopia.tpl @@ -1,3 +1,4 @@ +% import random % rebase('frame.tpl')

Japanese learning resources

diff --git a/src/views/games.tpl b/src/views/games.tpl index a074e9a..34dfcf3 100644 --- a/src/views/games.tpl +++ b/src/views/games.tpl @@ -1,7 +1,7 @@ % rebase('frame.tpl')

blessfrey games

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I've been making games since high school, and sometimes I actually release them. Most are in Godot Engine, but since I make games as a way of learning to program, I have games floating around out there in git in lots of languages.

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I've been making games since high school, and sometimes I actually release them. Most are in Godot Engine, but since I make games as a way of learning to program, I have games floating around out there in git and Dropbox in lots of languages.

Also check out my game design document and feature requirement pages to learn about my games-in-progress.

no-legs the cat