diff --git a/src/blessfrey-gdd/Character.dia b/src/blessfrey-gdd/Character.dia new file mode 100644 index 0000000..9c45097 Binary files /dev/null and b/src/blessfrey-gdd/Character.dia differ diff --git a/src/blessfrey-gdd/Skill.dia b/src/blessfrey-gdd/Skill.dia new file mode 100644 index 0000000..f9e3a15 Binary files /dev/null and b/src/blessfrey-gdd/Skill.dia differ diff --git a/src/views/bf-gdd.tpl b/src/views/bf-gdd.tpl index 74115fb..75a882b 100644 --- a/src/views/bf-gdd.tpl +++ b/src/views/bf-gdd.tpl @@ -5,7 +5,7 @@

The vision for Blessfrey


diff --git a/src/views/milestones.tpl b/src/views/milestones.tpl index ebd2267..4fa6e65 100644 --- a/src/views/milestones.tpl +++ b/src/views/milestones.tpl @@ -72,7 +72,7 @@
  • {{random.choice(['.','•','☆','★'])}} although only 10 pips can be active, the UI will show all pips applied to character. They will still be there to counteract degen as it's applied.
  • {{random.choice(['.','•','☆','★'])}} the bar, by priority, shows purple for degen hex spells, green for poison and diseasee, pink for bleeding, and no special indication for burning, etc. Deep wound = first fifth of the health bar is turned gray and healing this portion is not possible.
  • {{random.choice(['.','•','☆','★'])}} if target has a condition, their health bar will show a brown down arrow. Enchantment is yellow up arrow. Hex is purple down arrow. Weapon spell is a small sword in front of a star on the health bar.
  • -
  • {{random.choice(['.','•','☆','★'])}} weapon, equipment, morale boosts, skills, etc, can increase max health
  • +
  • {{random.choice(['.','•','☆','★'])}} weapon, equipment, skills, etc, can increase max health
  • {{random.choice(['.','•','☆','★'])}} characters suffering from health generation do not automatically regen health.
  • {{random.choice(['.','•','☆','★'])}} life is lost by damage, health degen, sacrifice, life stealing, life draining, health decrease due to a decrease in maximum health, the loss of all health due to an instant death effect, direct health loss from other sources (such as Infuse Health, Spoil Victor, Shelter)
  • {{random.choice(['.','•','☆','★'])}} life is gained by health regeneration, life stealing, life draining, and the heal keyword.
  • @@ -197,7 +197,6 @@