double strike halfway activated if attack skill, emit attacked signal
  • {{random.choice(['.','•','☆','★'])}} the bar, by priority, shows purple for degen hex spells, green for poison and diseasee, pink for bleeding, and no special indication for burning, etc. Deep wound = first fifth of the health bar is turned gray and healing this portion is not possible.
  • {{random.choice(['.','•','☆','★'])}} if target has a condition, their health bar will show a brown down arrow. Enchantment is yellow up arrow. Hex is purple down arrow. Weapon spell is a small sword in front of a star on the health bar.
  • {{random.choice(['.','•','☆','★'])}} Martial weapons -> axe, sword, spear, dagger, hammer, scythe
  • {{random.choice(['.','•','☆','★'])}} Spellcasting weapons -> wand, staff
  • {{random.choice(['.','•','☆','★'])}} off-hand items -> focus item, shield
  • {{random.choice(['.','•','☆','★'])}} one-handed weapons -> axe, sword, spear, wand, focus, shield
  • {{random.choice(['.','•','☆','★'])}} two-handed weapons -> daggers, hammer, scythe, bow, staff
  • {{random.choice(['.','•','☆','★'])}} axe = 6-28. 1.33s attack speed. Slashing damage by default.
  • {{random.choice(['.','•','☆','★'])}} hammer = 19-35. 1.75s attack speed. Blunt damage by default.
  • {{random.choice(['.','•','☆','★'])}} sword = 15-22. 1.33s attack speed. Slashing damage by default.
  • {{random.choice(['.','•','☆','★'])}} daggers = 7-17. 1.33s attack speed. Piercing or slashing damage by default. 2% double strike chance per rank of dagger mastery.
  • {{random.choice(['.','•','☆','★'])}} scythe = 9-41. 1.5s attack speed. Slashing damage by default. hits up to 2 additional foes adjaccent to target.
  • {{random.choice(['.','•','☆','★'])}} flatbow = 15-28. 2.0s attack speed. 1.35 range, measured by aggro circle/danger zone radii. Flight time 0.88s at shortbow range. Arc size is high. Piercing damage by default.
  • {{random.choice(['.','•','☆','★'])}} hornbow = 15-28. 2.7s attack speed. 1.2 range, measured by aggro circle/danger zone radii. Flight time 0.59s at shortbow range. Arc size is medium. Piercing damage by default. 10% armor penetration.
  • {{random.choice(['.','•','☆','★'])}} longbow = 15-28. 2.4s attack speed. 1.35 range, measured by aggro circle/danger zone radii. Flight time 0.59s at shortbow range. Arc size is medium. Piercing damage by default.
  • {{random.choice(['.','•','☆','★'])}} recurve bow = 15-28. 2.4s attack speed. 1.2 range, measured by aggro circle/danger zone radii. Flight time 0.4s at shortbow range. Arc size is low. Piercing damage by default.
  • {{random.choice(['.','•','☆','★'])}} shortbow = 15-28. 2.0s attack speed. 1.0 range, measured by aggro circle/danger zone radii. Flight time 0.59s at shortbow range. Arc size is medium. Piercing damage by default.
  • {{random.choice(['.','•','☆','★'])}} spear = 14-27. 1.5s attack speed. 1.0 range, measured by aggro circle/danger zone radii. Flight time 0.60s at shortbow range. Arc size is medium. Piercing damage by default.
  • {{random.choice(['.','•','☆','★'])}} staff = 11-22. 1.75 attack speed. 1.20 range. .56 flight time. Arc size medium. Standard damage type varies by attribute. +5...10 energy, 10....20% HSR, Extremely low critical hit rate.
  • {{random.choice(['.','•','☆','★'])}} wand = 11-22. 1.75 attack speed. 1.20 range. .56 flight time. Arc size medium. Standard damage type varies by attribute. Extremely low critical hit rate.