% rebase('frame.tpl') % import math

taskbox☆

I'm currently working towards a demo for blessfrey. It's going to be one or two reasonably polished, nearly fully-featured levels from the game: Slime Kingdom + Buffer Zone. It'll contain some...
So basically it will be a vertical slice. The idea is that I'll be able to transition from developing systems to content once the demo's out. I'll be able to estimate a full release date after I see how long it takes to develop content.

Immediately, I'm working towards a working edition of the game with all the features completed so far. It'll be barebones, but it would be nice to have a playable copy for my website. I would just go ahead and do it now, but I removed all content from the game during the last refactor to test features in isolation...oops lol.

Once my slime is well-integrated with the new refactor, I'll release a quick snapshot to this website. After that, I guess I'll receive a new snapshot every time I have a decent chunk done.


demo tasks (I'll make the HTML tags work later;;)

% for i in range(math.ceil(len(game_words) / limit)): % for j in range(limit): % if j + i * limit < len(game_words): % end % if i >= ((math.ceil(len(game_words) / limit)) - 1) and j >= limit - 1: % for k in range(limit - (len(game_words) % limit)): % end % end % end % end % end
{{game_words[j + i * limit]}}


% for l in range(math.ceil(len(web_words) / limit)): % for m in range(limit): % if m + l * limit < len(web_words): % end % if l >= ((math.ceil(len(web_words) / limit)) - 1) and m >= limit - 1: % for n in range(limit - (len(web_words) % limit)): % #end % end % end % end % end
{{web_words[m + l * limit]}}