% import random
% rebase('frame.tpl')
blessfrey game design document
The vision for Blessfrey
% for i in ["achievements", "cast", "controls", "credits", "dialogue", "docs", "highlight", "ID", "inspect menu", "inventory", "item", "job", "keyword", "mechanics", "Mercur", "milestones", "pathfinding", "proxemics", "setting", "skill", "story", "style guide", "terms", "vibe", "website"]:
- {{random.choice(['.','•','☆','★'])}} {{i}}
% end