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blessfrey-bottle/src/blessfrey-gdd/attribute-point
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<p>Points for increasing or decreasing the value of a <a href="/blessfrey-gdd/job">job or <a href="/blessfrey-gdd/gig">gig's</a> <a href="/blessfrey-gdd/perk">perks</a> or <a href="/blessfrey-gdd/attributes">attributes</a>. Since most skills are tied to an attribute or perk, they will scale in power with the attribute.</p>
<p>Attribute point allocation is not a permanent decision. Allocate them freely, playtest your build, then return to a safe zone to finetune until you are happy. Or try something completely different every time! </p>
<p>You begin with 30 points. Points can be spent to raise attributes and perks to a value between 1 and 16, though keywords and equipment modifications can extend them to 0 to an uncapped integer ceiling. </p>
<p>Switching jobs or gigs will refund all the points spent on the old attributes. </p>
<h2>structure</h2>