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<p>I wrote Dymn as an edgy 13-year-old. It basically takes place in Morytania because RuneScape dominated too much of my imagination then. <br></p>
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<p>Ember Lane Crowe (real name on her birth certificate) is the main character, but the story is told from Brandyn's perspective as he observes her from afar. He unravels her persona step by step, but he never tries to directly interact with her until it's too late. (My early work really suffers from disassociated Kafkaesque character relationships lol.) <br></p>
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<p>Brandyn Harlowe, like <a href="/char/Newcomer">Will</a>, doesn't have much substance beyond his interest in the main girl. Crowe is a misanthropic werewolf who frequently hides in caves and rants about living in a society. <br></p>
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<p><a href="/char/Window">Window Harpen</a> is a journalist who arrived in the town of Dymn to investigate local rumors of werewolves. He's able to build a rapport with Crowe. She confides that she just wants to be normal, so he forwards her to swamp druids renown for their remarkable ability to remove disease. He also discourages Brandyn from hanging around any longer. <br></p>
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<p>They lead her on an suspicious wild goose hunt, but it becomes obvious at the final moment their instructions were malicious. She pauses on her choice between life or death for a final soliloquy. As Brandyn finds her and lunges to stop her, she takes her own life, catching his face in her final moments of awareness, wondering who he is. He mourned her briefly before racing to confront Window over his complicity only to find he had already left town. <br></p>