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type="RectangleShape2D" id=5] extents = Vector2( 8.02289, 108.577 ) [sub_resource type="RectangleShape2D" id=6] extents = Vector2( 8.02289, 293.961 ) [sub_resource type="RectangleShape2D" id=7] extents = Vector2( 20.3464, 583.982 ) [sub_resource type="RectangleShape2D" id=8] extents = Vector2( 8.02289, 30.9752 ) [sub_resource type="RectangleShape2D" id=9] extents = Vector2( 8.02289, 98.1562 ) [sub_resource type="RectangleShape2D" id=10] extents = Vector2( 8.02289, 67.4859 ) [sub_resource type="RectangleShape2D" id=11] extents = Vector2( 8.02289, 74.0901 ) [sub_resource type="RectangleShape2D" id=12] extents = Vector2( 8.02289, 35.0995 ) [sub_resource type="RectangleShape2D" id=13] extents = Vector2( 8.02289, 444.485 ) [sub_resource type="RectangleShape2D" id=14] extents = Vector2( 8.02289, 63.4933 ) [sub_resource type="RectangleShape2D" id=15] extents = Vector2( 8.02289, 76.8 ) [sub_resource type="RectangleShape2D" id=16] extents = Vector2( 68.1425, 3.6744 ) [sub_resource type="RectangleShape2D" id=17] extents = Vector2( 38.0133, 3.6744 ) [sub_resource type="RectangleShape2D" id=18] extents = Vector2( 68.4766, 3.6744 ) [sub_resource type="RectangleShape2D" id=19] extents = Vector2( 40.3452, 3.6744 ) [sub_resource type="RectangleShape2D" id=20] extents = Vector2( 29.019, 6.21887 ) [sub_resource type="RectangleShape2D" id=21] extents = Vector2( 71.2418, 6.21887 ) [sub_resource type="RectangleShape2D" id=22] extents = Vector2( 39.3086, 6.21887 ) [sub_resource type="RectangleShape2D" id=23] extents = Vector2( 60.4154, 6.21887 ) [sub_resource type="RectangleShape2D" id=24] extents = Vector2( 86.5344, 6.21887 ) [sub_resource type="RectangleShape2D" id=25] extents = Vector2( 341.619, 24.2664 ) [sub_resource type="RectangleShape2D" id=26] extents = Vector2( 34.9545, 6.21887 ) [sub_resource type="RectangleShape2D" id=27] extents = Vector2( 26.561, 6.21887 ) [sub_resource type="RectangleShape2D" id=28] extents = Vector2( 284.625, 6.21887 ) [sub_resource type="RectangleShape2D" id=29] extents = Vector2( 57.5036, 6.21887 ) [sub_resource type="RectangleShape2D" id=30] extents = Vector2( 15.5976, 3.6744 ) [sub_resource type="RectangleShape2D" id=31] extents = Vector2( 24.1026, 6.5618 ) [sub_resource type="RectangleShape2D" id=32] extents = Vector2( 24.1026, 8.75928 ) [sub_resource type="RectangleShape2D" id=33] extents = Vector2( 10.3047, 8.88223 ) [sub_resource type="RectangleShape2D" id=34] extents = Vector2( 10.3047, 6.35382 ) [sub_resource type="RectangleShape2D" id=35] extents = Vector2( 8.11879, 3.02176 ) [sub_resource type="RectangleShape2D" id=36] extents = Vector2( 16.1447, 3.35818 ) [sub_resource type="RectangleShape2D" id=37] extents = Vector2( 16.1447, 5.77868 ) [sub_resource type="RectangleShape2D" id=38] extents = Vector2( 19.9137, 21.6313 ) [sub_resource type="RectangleShape2D" id=39] extents = Vector2( 12.3065, 3.35818 ) [sub_resource type="RectangleShape2D" id=40] extents = Vector2( 12.3065, 6.64336 ) [sub_resource type="RectangleShape2D" id=41] extents = Vector2( 10.4873, 39.2022 ) [sub_resource type="RectangleShape2D" id=42] extents = Vector2( 12.9732, 3.6744 ) [sub_resource type="RectangleShape2D" id=43] extents = Vector2( 4.03589, 71.057 ) [sub_resource type="RectangleShape2D" id=44] extents = Vector2( 4.03589, 37.6688 ) [sub_resource type="RectangleShape2D" id=45] extents = Vector2( 4.03589, 33.133 ) [sub_resource type="RectangleShape2D" id=46] extents = Vector2( 4.03589, 67.6024 ) [sub_resource type="RectangleShape2D" id=47] extents = Vector2( 4.03589, 162.649 ) [sub_resource type="RectangleShape2D" id=48] extents = Vector2( 74.0407, 3.6744 ) [sub_resource type="AtlasTexture" id=49] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=50] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=51] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=52] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=53] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=54] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=55] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=56] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=57] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=58] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=59] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=60] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 0, 33, 50 ) [sub_resource type="AtlasTexture" 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animations = [ { "frames": [ SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ) ], "loop": true, "name": "WalkDown", "speed": 10.0 }, { "frames": [ SubResource( 54 ) ], "loop": true, "name": "Idle", "speed": 5.0 }, { "frames": [ SubResource( 55 ), SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ) ], "loop": true, "name": "WalkUp", "speed": 10.0 }, { "frames": [ SubResource( 60 ), SubResource( 61 ), SubResource( 62 ), SubResource( 63 ), SubResource( 64 ) ], "loop": true, "name": "WalkRight", "speed": 10.0 }, { "frames": [ SubResource( 65 ), SubResource( 66 ), SubResource( 67 ), SubResource( 68 ), SubResource( 69 ) ], "loop": true, "name": "WalkLeft", "speed": 10.0 } ] [sub_resource type="RectangleShape2D" id=71] extents = Vector2( 7.40962, 1.04021 ) [sub_resource type="CircleShape2D" id=72] radius = 27.4372 [sub_resource type="RectangleShape2D" id=73] extents = Vector2( 4.49039, 2.85052 ) [node name="Node" type="Node"] [node name="World" type="Node2D" parent="."] [node name="Level" type="Sprite" parent="World"] texture = ExtResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="StaticBody2D" type="StaticBody2D" parent="World/Level"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 143.329, 237.348 ) shape = SubResource( 1 ) [node name="CollisionShape2D8" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 32.535, 301.568 ) shape = SubResource( 2 ) [node name="CollisionShape2D9" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 103.759, 364.845 ) shape = SubResource( 3 ) [node name="CollisionShape2D11" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 72.0283, 392.309 ) shape = SubResource( 4 ) [node name="CollisionShape2D12" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 199.786, 473.006 ) shape = SubResource( 5 ) [node name="CollisionShape2D22" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 264.062, -250.781 ) shape = SubResource( 6 ) [node name="CollisionShape2D54" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 339.664, -4.98611 ) shape = SubResource( 7 ) [node name="CollisionShape2D55" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -336.336, 3.01389 ) shape = SubResource( 7 ) [node name="CollisionShape2D29" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 135.722, 10.1415 ) shape = SubResource( 8 ) [node name="CollisionShape2D30" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -120.363, 8.70917 ) shape = SubResource( 9 ) [node name="CollisionShape2D39" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -247.719, 162.66 ) shape = SubResource( 10 ) [node name="CollisionShape2D33" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -184.36, -25.9392 ) shape = SubResource( 11 ) [node name="CollisionShape2D35" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -247.967, 6.94128 ) shape = SubResource( 12 ) [node name="CollisionShape2D24" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -312.286, -144.661 ) shape = SubResource( 13 ) [node name="CollisionShape2D13" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -248.515, 514.109 ) shape = SubResource( 14 ) [node name="CollisionShape2D14" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -311.583, 505.7 ) shape = SubResource( 15 ) [node name="CollisionShape2D10" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 252.03, 364.099 ) shape = SubResource( 16 ) [node name="CollisionShape2D15" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 45.4571, 165.13 ) shape = SubResource( 17 ) [node name="CollisionShape2D16" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -244.037, 301.104 ) shape = SubResource( 18 ) [node name="CollisionShape2D17" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -280.493, 431.027 ) shape = SubResource( 19 ) [node name="CollisionShape2D19" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -281.829, 482.368 ) shape = SubResource( 20 ) [node name="CollisionShape2D31" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -183.471, 101.043 ) shape = SubResource( 21 ) [node name="CollisionShape2D32" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -151.624, -93.6176 ) shape = SubResource( 22 ) [node name="CollisionShape2D34" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -216.825, 41.9985 ) shape = SubResource( 22 ) [node name="CollisionShape2D36" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -248.069, -26.9444 ) shape = SubResource( 23 ) [node name="CollisionShape2D37" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -29.9763, -22.2298 ) shape = SubResource( 24 ) [node name="CollisionShape2D56" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 9.91382, -596.702 ) shape = SubResource( 25 ) [node name="CollisionShape2D57" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 11.9138, 599.298 ) shape = SubResource( 25 ) [node name="CollisionShape2D38" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -274.846, 231.538 ) shape = SubResource( 26 ) [node name="CollisionShape2D40" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -280.519, 134.095 ) shape = SubResource( 27 ) [node name="CollisionShape2D20" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -22.8132, 553.339 ) shape = SubResource( 28 ) [node name="CollisionShape2D23" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -21.3526, -532.319 ) shape = SubResource( 28 ) [node name="CollisionShape2D21" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 263.88, 553.708 ) shape = SubResource( 29 ) [node name="CollisionShape2D18" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -183.805, 431.261 ) shape = SubResource( 30 ) [node name="CollisionShape2D4" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 160.118, 247.028 ) shape = SubResource( 31 ) [node name="CollisionShape2D52" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 224.187, 53.5974 ) shape = SubResource( 32 ) [node name="CollisionShape2D5" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 179.69, 275.496 ) shape = SubResource( 33 ) [node name="CollisionShape2D50" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 147.591, 107.333 ) shape = SubResource( 33 ) [node name="CollisionShape2D45" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -300.1, 363.242 ) shape = SubResource( 33 ) [node name="CollisionShape2D6" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 147.851, 269.69 ) shape = SubResource( 34 ) [node name="CollisionShape2D49" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -44.106, 356.071 ) shape = SubResource( 35 ) [node name="CollisionShape2D7" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 103.944, 244.217 ) shape = SubResource( 36 ) [node name="CollisionShape2D51" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 167.943, 49.624 ) shape = SubResource( 37 ) [node name="CollisionShape2D53" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 27.8719, 18.4961 ) shape = SubResource( 38 ) [node name="CollisionShape2D46" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -280.471, 307.809 ) shape = SubResource( 36 ) [node name="CollisionShape2D25" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 67.9435, 181.467 ) shape = SubResource( 39 ) [node name="CollisionShape2D26" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 35.5376, 174.777 ) shape = SubResource( 40 ) [node name="CollisionShape2D27" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 13.957, 206.569 ) shape = SubResource( 41 ) [node name="CollisionShape2D3" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 261.277, 237.027 ) shape = SubResource( 42 ) [node name="CollisionShape2D28" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 131.998, 110.734 ) shape = SubResource( 43 ) [node name="CollisionShape2D42" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 84.053, 199.419 ) shape = SubResource( 44 ) [node name="CollisionShape2D44" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 68.0144, 331.03 ) shape = SubResource( 45 ) [node name="CollisionShape2D43" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 3.8119, 230.836 ) shape = SubResource( 46 ) [node name="CollisionShape2D47" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -315.828, 363.341 ) shape = SubResource( 46 ) [node name="CollisionShape2D48" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( -171.982, 365.025 ) shape = SubResource( 46 ) [node name="CollisionShape2D41" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 275.084, 200.328 ) shape = SubResource( 47 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="World/Level/StaticBody2D"] position = Vector2( 204.182, 41.4701 ) shape = SubResource( 48 ) [node name="Enter" type="Position2D" parent="World"] position = Vector2( 208.579, 63.3655 ) [node name="Girl" type="Node" parent="World/Enter" groups=[ "player", ]] script = ExtResource( 6 ) [node name="KinematicBody2D" type="KinematicBody2D" parent="World/Enter/Girl"] position = Vector2( 208.579, 63.3655 ) script = ExtResource( 5 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="World/Enter/Girl/KinematicBody2D"] frames = SubResource( 70 ) animation = "Idle" [node name="Feet" type="CollisionShape2D" parent="World/Enter/Girl/KinematicBody2D"] position = Vector2( 2.68069, 14.3499 ) shape = SubResource( 71 ) [node name="Camera2D" type="Camera2D" parent="World/Enter/Girl/KinematicBody2D"] current = true [node name="PersonalSpace" type="Area2D" parent="World/Enter/Girl/KinematicBody2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="World/Enter/Girl/KinematicBody2D/PersonalSpace"] position = Vector2( 1.70442, -0.164558 ) shape = SubResource( 72 ) [node name="AI" type="Node" parent="World/Enter/Girl"] script = ExtResource( 7 ) [node name="SpawnNPC" type="Position2D" parent="World"] position = Vector2( 99.5096, 278.601 ) [node name="Marsh" type="Node" parent="World/SpawnNPC" groups=[ "can_interact", ]] script = ExtResource( 8 ) [node name="StaticBody2D" type="StaticBody2D" parent="World/SpawnNPC/Marsh"] position = Vector2( 99.5096, 278.601 ) script = ExtResource( 9 ) [node name="Sprite" type="Sprite" parent="World/SpawnNPC/Marsh/StaticBody2D" groups=[ "can_interact", ]] texture = ExtResource( 3 ) region_enabled = true region_rect = Rect2( 7, 4, 34, 38 ) region_filter_clip = true [node name="Feet" type="CollisionShape2D" parent="World/SpawnNPC/Marsh/StaticBody2D"] position = Vector2( -1.125, 12.625 ) shape = SubResource( 73 ) [node name="SpawnEnemy" type="Position2D" parent="World"] __meta__ = { "_edit_lock_": true } [node name="Coyote" type="Sprite" parent="World/SpawnEnemy"] texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 3, 38, 39 ) region_filter_clip = true __meta__ = { "_edit_lock_": true }