[gd_scene load_steps=31 format=2] [ext_resource path="res://res/level/neighbor.png" type="Texture" id=1] [ext_resource path="res://res/character/girl.png" type="Texture" id=2] [ext_resource path="res://res/character/randos.png" type="Texture" id=3] [ext_resource path="res://res/character/wolf.png" type="Texture" id=4] [ext_resource path="res://entity/KinematicBody2D.gd" type="Script" id=5] [ext_resource path="res://entity/Girl.gd" type="Script" id=6] [ext_resource path="res://entity/AI/Player.gd" type="Script" id=7] [sub_resource type="AtlasTexture" id=1] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=2] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 99, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=6] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 33, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=7] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 33, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=8] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 33, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=9] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 33, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=10] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 33, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=11] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=12] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=13] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=14] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=15] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 66, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=16] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 0, 33, 50 ) [sub_resource type="AtlasTexture" id=17] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 50, 33, 50 ) [sub_resource type="AtlasTexture" id=18] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 100, 33, 50 ) [sub_resource type="AtlasTexture" id=19] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 150, 33, 50 ) [sub_resource type="AtlasTexture" id=20] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 200, 33, 50 ) [sub_resource type="AtlasTexture" id=23] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 0, 33, 50 ) [sub_resource type="SpriteFrames" id=21] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ], "loop": true, "name": "WalkRight", "speed": 10.0 }, { "frames": [ SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ], "loop": true, "name": "WalkLeft", "speed": 10.0 }, { "frames": [ SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ], "loop": true, "name": "WalkUp", "speed": 10.0 }, { "frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ], "loop": true, "name": "WalkDown", "speed": 10.0 }, { "frames": [ SubResource( 23 ) ], "loop": true, "name": "Idle", "speed": 5.0 } ] [sub_resource type="CapsuleShape2D" id=22] radius = 7.49152 [node name="Node" type="Node"] [node name="World" type="Node2D" parent="."] [node name="Level" type="Sprite" parent="World"] texture = ExtResource( 1 ) __meta__ = { "_edit_lock_": true } [node name="Enter" type="Position2D" parent="World"] position = Vector2( 208.579, 63.3655 ) [node name="Girl" type="Node" parent="World/Enter"] script = ExtResource( 6 ) [node name="KinematicBody2D" type="KinematicBody2D" parent="World/Enter/Girl"] position = Vector2( 208.579, 63.3655 ) script = ExtResource( 5 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="World/Enter/Girl/KinematicBody2D"] frames = SubResource( 21 ) animation = "Idle" [node name="CollisionShape2D" type="CollisionShape2D" parent="World/Enter/Girl/KinematicBody2D"] position = Vector2( 1, -2 ) shape = SubResource( 22 ) [node name="Camera2D" type="Camera2D" parent="World/Enter/Girl/KinematicBody2D"] [node name="AI" type="Node" parent="World/Enter/Girl"] script = ExtResource( 7 ) [node name="SpawnNPC" type="Position2D" parent="World"] __meta__ = { "_edit_lock_": true } [node name="NPC" type="Sprite" parent="World/SpawnNPC"] texture = ExtResource( 3 ) region_enabled = true region_rect = Rect2( 7, 4, 34, 38 ) region_filter_clip = true __meta__ = { "_edit_lock_": true } [node name="SpawnEnemy" type="Position2D" parent="World"] __meta__ = { "_edit_lock_": true } [node name="Coyote" type="Sprite" parent="World/SpawnEnemy"] texture = ExtResource( 4 ) region_enabled = true region_rect = Rect2( 0, 3, 38, 39 ) region_filter_clip = true __meta__ = { "_edit_lock_": true }