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[gd_scene load_steps=9 format=2]
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[ext_resource path="res://Lemon.gd" type="Script" id=1]
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[ext_resource path="res://Res/Img/Portrait/blue.png" type="Texture" id=2]
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[ext_resource path="res://Res/Img/Scene/pinkland.png" type="Texture" id=5]
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[ext_resource path="res://UI/UI.gd" type="Script" id=6]
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[ext_resource path="res://icon.png" type="Texture" id=7]
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[sub_resource type="StyleBoxEmpty" id=3]
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content_margin_left = 0.0
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content_margin_right = 0.0
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content_margin_top = 0.0
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content_margin_bottom = 0.0
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[sub_resource type="Theme" id=1]
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[sub_resource type="StyleBoxTexture" id=2]
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texture = ExtResource( 7 )
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region_rect = Rect2( 0, 0, 64, 64 )
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[node name="LemonGame" type="Node"]
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script = ExtResource( 1 )
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[node name="UI" type="PanelContainer" parent="."]
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margin_right = 626.0
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margin_bottom = 600.0
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rect_min_size = Vector2( 612, 586 )
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rect_clip_content = true
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource( 6 )
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[node name="HBox" type="HBoxContainer" parent="UI"]
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 619.0
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margin_bottom = 593.0
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size_flags_horizontal = 0
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size_flags_vertical = 0
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[node name="Content" type="PanelContainer" parent="UI/HBox"]
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margin_right = 612.0
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margin_bottom = 586.0
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rect_min_size = Vector2( 612, 586 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Game" type="PanelContainer" parent="UI/HBox/Content"]
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 605.0
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margin_bottom = 579.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="VBox" type="VBoxContainer" parent="UI/HBox/Content/Game"]
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margin_left = 7.0
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margin_top = 7.0
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margin_right = 591.0
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margin_bottom = 565.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="HBox" type="HBoxContainer" parent="UI/HBox/Content/Game/VBox"]
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margin_right = 584.0
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margin_bottom = 335.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="Scene" type="PanelContainer" parent="UI/HBox/Content/Game/VBox/HBox"]
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margin_right = 375.0
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margin_bottom = 335.0
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rect_min_size = Vector2( 375, 335 )
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custom_styles/panel = SubResource( 3 )
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[node name="View" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox/Scene"]
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margin_right = 375.0
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margin_bottom = 335.0
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rect_min_size = Vector2( 375, 335 )
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size_flags_horizontal = 3
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size_flags_vertical = 3
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texture = ExtResource( 5 )
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expand = true
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[node name="Portrait" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox/Scene"]
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margin_right = 375.0
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margin_bottom = 335.0
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rect_min_size = Vector2( 375, 335 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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texture = ExtResource( 2 )
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[node name="PDA" type="PanelContainer" parent="UI/HBox/Content/Game/VBox/HBox"]
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margin_left = 379.0
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margin_right = 584.0
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margin_bottom = 335.0
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rect_min_size = Vector2( 205, 335 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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theme = SubResource( 1 )
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custom_styles/panel = SubResource( 2 )
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[node name="Prose" type="RichTextLabel" parent="UI/HBox/Content/Game/VBox"]
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margin_top = 339.0
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margin_right = 584.0
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margin_bottom = 404.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "You are in the Customs Office.
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WARNING: You have no light source.
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Dan is hungry. You should feed him soon."
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[node name="HBox2" type="HBoxContainer" parent="UI/HBox/Content/Game/VBox"]
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margin_top = 408.0
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margin_right = 584.0
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margin_bottom = 558.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="VBox" type="VBoxContainer" parent="UI/HBox/Content/Game/VBox/HBox2"]
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margin_right = 430.0
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margin_bottom = 150.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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[node name="WhatNow" type="Label" parent="UI/HBox/Content/Game/VBox/HBox2/VBox"]
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margin_right = 430.0
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margin_bottom = 73.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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text = "What will you do now...?"
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valign = 2
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[node name="Action" type="GridContainer" parent="UI/HBox/Content/Game/VBox/HBox2/VBox"]
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margin_top = 77.0
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margin_right = 430.0
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margin_bottom = 150.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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columns = 2
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[node name="Partner" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox2"]
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margin_left = 434.0
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margin_right = 584.0
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margin_bottom = 150.0
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rect_min_size = Vector2( 150, 150 )
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size_flags_horizontal = 0
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size_flags_vertical = 0
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texture = ExtResource( 7 )
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expand = true
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