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[gd_scene load_steps=9 format=2]
[ext_resource path="res://Lemon.gd" type="Script" id=1]
[ext_resource path="res://Res/Img/Portrait/blue.png" type="Texture" id=2]
[ext_resource path="res://Res/Img/Scene/pinkland.png" type="Texture" id=5]
[ext_resource path="res://UI/UI.gd" type="Script" id=6]
[ext_resource path="res://icon.png" type="Texture" id=7]
[sub_resource type="StyleBoxEmpty" id=3]
content_margin_left = 0.0
content_margin_right = 0.0
content_margin_top = 0.0
content_margin_bottom = 0.0
[sub_resource type="Theme" id=1]
[sub_resource type="StyleBoxTexture" id=2]
texture = ExtResource( 7 )
region_rect = Rect2( 0, 0, 64, 64 )
[node name="LemonGame" type="Node"]
script = ExtResource( 1 )
[node name="UI" type="PanelContainer" parent="."]
margin_right = 626.0
margin_bottom = 600.0
rect_min_size = Vector2( 612, 586 )
rect_clip_content = true
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource( 6 )
[node name="HBox" type="HBoxContainer" parent="UI"]
margin_left = 7.0
margin_top = 7.0
margin_right = 619.0
margin_bottom = 593.0
size_flags_horizontal = 0
size_flags_vertical = 0
[node name="Content" type="PanelContainer" parent="UI/HBox"]
margin_right = 612.0
margin_bottom = 586.0
rect_min_size = Vector2( 612, 586 )
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="Game" type="PanelContainer" parent="UI/HBox/Content"]
margin_left = 7.0
margin_top = 7.0
margin_right = 605.0
margin_bottom = 579.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBox" type="VBoxContainer" parent="UI/HBox/Content/Game"]
margin_left = 7.0
margin_top = 7.0
margin_right = 591.0
margin_bottom = 565.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="HBox" type="HBoxContainer" parent="UI/HBox/Content/Game/VBox"]
margin_right = 584.0
margin_bottom = 335.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="Scene" type="PanelContainer" parent="UI/HBox/Content/Game/VBox/HBox"]
margin_right = 375.0
margin_bottom = 335.0
rect_min_size = Vector2( 375, 335 )
custom_styles/panel = SubResource( 3 )
[node name="View" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox/Scene"]
margin_right = 375.0
margin_bottom = 335.0
rect_min_size = Vector2( 375, 335 )
size_flags_horizontal = 3
size_flags_vertical = 3
texture = ExtResource( 5 )
expand = true
[node name="Portrait" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox/Scene"]
margin_right = 375.0
margin_bottom = 335.0
rect_min_size = Vector2( 375, 335 )
size_flags_horizontal = 0
size_flags_vertical = 0
texture = ExtResource( 2 )
[node name="PDA" type="PanelContainer" parent="UI/HBox/Content/Game/VBox/HBox"]
margin_left = 379.0
margin_right = 584.0
margin_bottom = 335.0
rect_min_size = Vector2( 205, 335 )
size_flags_horizontal = 0
size_flags_vertical = 0
theme = SubResource( 1 )
custom_styles/panel = SubResource( 2 )
[node name="Prose" type="RichTextLabel" parent="UI/HBox/Content/Game/VBox"]
margin_top = 339.0
margin_right = 584.0
margin_bottom = 404.0
size_flags_horizontal = 3
size_flags_vertical = 3
text = "You are in the Customs Office.
WARNING: You have no light source.
Dan is hungry. You should feed him soon."
[node name="HBox2" type="HBoxContainer" parent="UI/HBox/Content/Game/VBox"]
margin_top = 408.0
margin_right = 584.0
margin_bottom = 558.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="VBox" type="VBoxContainer" parent="UI/HBox/Content/Game/VBox/HBox2"]
margin_right = 430.0
margin_bottom = 150.0
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="WhatNow" type="Label" parent="UI/HBox/Content/Game/VBox/HBox2/VBox"]
margin_right = 430.0
margin_bottom = 73.0
size_flags_horizontal = 3
size_flags_vertical = 3
text = "What will you do now...?"
valign = 2
[node name="Action" type="GridContainer" parent="UI/HBox/Content/Game/VBox/HBox2/VBox"]
margin_top = 77.0
margin_right = 430.0
margin_bottom = 150.0
size_flags_horizontal = 3
size_flags_vertical = 3
columns = 2
[node name="Partner" type="TextureRect" parent="UI/HBox/Content/Game/VBox/HBox2"]
margin_left = 434.0
margin_right = 584.0
margin_bottom = 150.0
rect_min_size = Vector2( 150, 150 )
size_flags_horizontal = 0
size_flags_vertical = 0
texture = ExtResource( 7 )
expand = true