A proper fix for the X-axis flipping.

master
TigerKat 4 years ago
parent d42efc7452
commit 899fe33e91

@ -3,6 +3,7 @@ from .geomesh import *
from .bones import *
import bpy.path
import bpy
import mathutils
from bpy_extras.io_utils import axis_conversion
@ -111,8 +112,13 @@ def save(operator, context, scale = 1.0, filepath = "", global_matrix = None, us
body_name = bpy.path.display_name_from_filepath(filepath)
geo.setName(body_name)
axis_rotation = axis_conversion('-Y', 'Z', 'Z', 'Y')
#axis_rotation = axis_conversion('-Y', 'Z', 'Z', 'Y')
#axis_rotation = axis_conversion('Y', 'Z', '-Z', 'Y')
axis_rotation = mathutils.Matrix([
[-1, 0, 0],
[0, 0, -1],
[0, 1, 0],
])
axis_rotation.resize_4x4()
print("scale: %s" % (scale, ))
@ -152,7 +158,7 @@ def save(operator, context, scale = 1.0, filepath = "", global_matrix = None, us
convert_mesh(geo_model, mesh, ob)
if True: #flip bones
if False: #flip bones
for i in range(len(geo.models) - 1, -1, -1):
name = geo.models[i].name.decode("utf-8")
#if reg_exp.search(name) is not None:

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