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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#define PACKED __attribute__((__packed__))
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static const uint8_t CLIENT_HOST = 9;
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static const uint8_t CLIENT_INDEX = 6;
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static const uint8_t PREAMBLE = 0x55;
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struct PACKED Header {
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// The preamble marks the start of a message and is always 0x55
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uint8_t preamble;
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// The length of the message includes the preamble and CRC16 at the end
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uint16_t length;
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// This is a CRC8 checksum for the preamble and length together
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uint8_t crc;
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// hostbyte of the message sender
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uint8_t sender;
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// hostbyte of the message receiver
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uint8_t receiver;
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// Each message has a sequence ID
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// The Robomaster will respond with the same ID for each request
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// The value of the sequence ID doesn't matter to the Robomaster
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// Repeating sequence IDs are acceptable
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int16_t seq_id;
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// The message attribute flags designate if a response is needed or if the
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// message is a response.
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union {
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uint8_t attribute;
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struct {
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uint8_t reserved : 6;
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bool ack_needed : 1;
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bool is_ack : 1;
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};
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};
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// Each command has a cmdset and cmdid that together make a cmd key
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union {
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uint16_t cmd;
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struct {
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uint8_t cmdset;
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uint8_t cmdid;
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};
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};
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};
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struct PACKED Footer {
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uint16_t crc;
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};
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struct PACKED SetSystemLedReq {
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struct Header header;
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// Which LEDs on which component to control
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uint32_t comp_mask;
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uint16_t led_mask;
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struct {
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// off, on, flashing, etc.
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uint8_t effect_mode : 4;
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// Always 7
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uint8_t control_mode : 4;
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};
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// RGB values for the LED color
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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// Always 0
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uint8_t loop;
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// These time intervals have different meaning depending on effect
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uint16_t t1;
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uint16_t t2;
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struct Footer footer;
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};
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struct PACKED SetSystemLedResp {
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED SubscribeAddNodeReq
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{
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struct Header header;
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uint8_t hostbyte;
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uint32_t sub_vision; // always 0x03000000
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struct Footer footer;
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};
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struct PACKED SubscribeAddNodeResp
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{
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struct Header header;
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uint8_t retcode; // 0x00 or 0x50 are acceptable here
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uint8_t hostbyte;
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struct Footer footer;
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};
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struct PACKED SubNodeResetReq
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{
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struct Header header;
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uint8_t hostbyte;
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struct Footer footer;
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};
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struct PACKED SubNodeResetResp
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{
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED SetRobotModeReq
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{
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struct Header header;
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uint8_t mode;
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struct Footer footer;
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};
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struct PACKED SetRobotModeResp
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{
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED ChassisSpeedModeReq
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{
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struct Header header;
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float speed[3];
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struct Footer footer;
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};
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struct PACKED ChassisSpeedModeResp
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{
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struct Header header;
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int8_t retcode;
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struct Footer footer;
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};
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struct PACKED SetChassisWheelSpeedReq
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{
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struct Header header;
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int8_t wheel_speed[4];
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struct Footer footer;
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};
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struct PACKED SetChassisWheelSpeedResp
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{
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struct Header header;
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int8_t retcode;
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struct Footer footer;
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};
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struct PACKED GimbalCtrlSpeedReq
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{
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struct Header header;
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// Values between -360 and 360
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union {
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int16_t yrp[3];
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struct {
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int16_t yaw;
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int16_t roll;
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int16_t pitch;
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};
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};
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// Always 0xDC
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uint8_t ctrl;
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struct Footer footer;
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};
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struct PACKED GimbalCtrlSpeedResp
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{
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struct Header header;
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int8_t retcode;
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struct Footer footer;
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};
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struct PACKED SetWheelSpeedReq
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{
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struct Header header;
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int16_t wheel_speed[4];
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struct Footer footer;
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};
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struct PACKED SetWheelSpeedResp
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{
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struct Header header;
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int8_t retcode;
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struct Footer footer;
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};
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struct PACKED SdkHeartbeatReq {
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struct Header header;
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struct Footer footer;
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};
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struct PACKED SdkHeartbeatResp {
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED SetSdkModeReq {
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struct Header header;
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uint8_t enable;
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struct Footer footer;
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};
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struct PACKED SetSdkModeResp {
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED SetSdkConnectionReq {
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struct Header header;
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uint8_t control;
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uint8_t host;
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uint8_t connection;
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uint8_t protocol;
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uint32_t ip_address;
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uint16_t port;
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struct Footer footer;
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};
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struct PACKED SetSdkConnectionResp {
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struct Header header;
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uint8_t retcode;
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uint8_t state;
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uint32_t config_ip;
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struct Footer footer;
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};
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struct PACKED BlasterFireReq {
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struct Header header;
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struct {
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uint8_t type : 4;
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uint8_t times : 4;
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};
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struct Footer footer;
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};
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struct PACKED BlasterFireResp {
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED StreamCtrlReq {
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struct Header header;
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uint8_t ctrl;
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struct {
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uint8_t state : 4;
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uint8_t conn_type : 4;
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};
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uint8_t resolution;
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struct Footer footer;
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};
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struct PACKED StreamCtrlResp {
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struct Header header;
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uint8_t retcode;
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struct Footer footer;
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};
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struct PACKED AddSubMsgReq {
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struct Header header;
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uint8_t node_id;
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uint8_t msg_id;
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uint8_t reserved;
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uint8_t sub_mode;
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uint8_t subject_count;
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uint64_t subject_uuid;
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uint16_t freq;
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struct Footer footer;
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};
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struct PACKED AddSubMsgResp {
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struct Header header;
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uint8_t retcode;
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uint8_t pub_node_id;
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uint8_t ack_sub_mode;
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uint8_t ack_msg_id;
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uint16_t ack_err_uid_data;
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struct Footer footer;
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};
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struct PACKED PushPeriodMsg {
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struct Header header;
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uint8_t sub_mode;
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uint8_t msg_id;
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union {
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struct {
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float x;
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float y;
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float z;
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} position;
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struct {
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uint16_t yaw_ground;
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uint16_t pitch_ground;
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uint16_t yaw;
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uint16_t pitch;
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struct {
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uint8_t option_mode : 2;
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uint8_t return_center : 1;
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};
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} gimbal;
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};
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struct Footer footer;
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};
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union Request {
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struct Header header;
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struct SetSdkConnectionReq sdkconn;
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struct SetSdkModeReq sdkmode;
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struct SdkHeartbeatReq heartbeat;
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struct SetSystemLedReq led;
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struct SetWheelSpeedReq wheel;
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struct SetChassisWheelSpeedReq chswheel;
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struct ChassisSpeedModeReq chsspeed;
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struct SetRobotModeReq mvmode;
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struct SubNodeResetReq subnodereset;
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struct SubscribeAddNodeReq subnodeadd;
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struct GimbalCtrlSpeedReq gimbspeed;
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struct BlasterFireReq blaster;
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struct StreamCtrlReq stream;
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struct AddSubMsgReq sub;
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};
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union Response {
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struct Header header;
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struct SetSdkConnectionResp sdkconn;
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struct SetSdkModeResp sdkmode;
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struct SdkHeartbeatResp heartbeat;
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struct SetSystemLedResp led;
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struct SetWheelSpeedResp wheel;
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struct SetChassisWheelSpeedResp chswheel;
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struct ChassisSpeedModeResp chsspeed;
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struct SetRobotModeResp mvmode;
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struct SubNodeResetResp subnodereset;
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struct SubscribeAddNodeResp subnodeadd;
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struct GimbalCtrlSpeedResp gimbspeed;
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struct BlasterFireResp blaster;
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struct StreamCtrlResp stream;
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struct AddSubMsgResp sub;
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struct PushPeriodMsg push;
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};
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union Message {
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struct Header header;
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union Request req;
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union Response resp;
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};
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enum MESSAGEERR {
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MESSAGEERR_NONE,
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MESSAGEERR_HEADERCRC,
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MESSAGEERR_FOOTERCRC
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};
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enum MESSAGEERR
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message_validate(const union Message* message);
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