Start on high level interface
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@@ -0,0 +1,82 @@
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#pragma once
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// Handle for the high level robot interface
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struct Robot;
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typedef struct Robot* Robot;
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/*
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* Return a handle to the high level robot interface, or NULL on error.
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*/
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Robot robot_new();
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/*
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* Queue initialization tasks before further commands can be sent to the robot.
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* The robot is not guaranteed to be ready until a ready message is popped from
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* the work function.
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*
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* robot: The robot to initialize
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* returns: 0 on success, non-zero on failure
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*/
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int robot_init(Robot robot);
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/*
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* Request the robot to stop. This does not stop the robot immediately. The
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* robot has stopped once the work function returns that there is no more work
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* to do.
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*
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* robot: The robot to stop
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* returns: 0 on success, non-zero on failure
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*/
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int robot_stop(Robot robot);
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/*
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* Set the velocity of the robot chassis. A packet will be sent to the robot on
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* the next ready tick of the work function.
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*
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* robot: The robot to set the velocity of
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* x: strafe velocity
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* y: forward and backward velocity
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* r: rotation velocity
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* returns: 0 on success, non-zero on failure
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*/
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int robot_drive(Robot, float x, float y, float r);
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/*
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* TODO: This is too simplistic for what the lights are capable of.
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* Set the color of all LEDs on the robot. A packet will be sent to the robot
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* on the next ready tick of the work function.
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*
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* robot: The robot to set LED colors of
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* r: red
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* g: green
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* b: blue
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* returns: 0 on success, non-zero on failure
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*/
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int robot_led(Robot, unsigned char r, unsigned char g, unsigned char b);
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/*
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* If the robot is in ready mode, this makes the robot send a heartbeat in
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* the next tick of the work function. The work function will not do anything
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* else until a heartbeat response is received.
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*
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* A heartbeat must be sent periodically or else the robot will become
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* unresponsive. This function is thread-safe and can be called in a
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* busy-waiting loop, signal handler, or background thread.
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*
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* robot: The robot to send a heartbeat to
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* returns: 0 on success, non-zero on failure
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*/
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int robot_heartbeat(Robot robot);
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/*
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* This does all of the work in small pieces so it returns as quickly as
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* possible. Most of the other functions in this API simply set a flag
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* to signal this function to work. A non-zero value is returned until
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* no more work is left, which would only happen shortly after the stop
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* function is called and any remaining tasks have been worked through.
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*
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* robot: The robot to do periodic work on
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* returns: non-zero until stop function is called
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*/
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int robot_work(Robot robot);
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@@ -21,12 +21,3 @@ static inline void byte2host(uint8_t b, uint8_t* host, uint8_t* index) {
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*index = b >> 5;
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*index = b >> 5;
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}
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}
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/*
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* Drive the wheels of the robot. Values should be [-1, 1]
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*
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* x: positive is forward, negative is backwards
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* y: positive is right, negative is left
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* r: positive is clockwise, negative is counterclockwise
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*/
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void drive(Client client, float x, float y, float r);
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