Change name of Robot struct to include in C++
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@@ -1,8 +1,8 @@
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#pragma once
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// Handle for the high level robot interface
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struct Robot;
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typedef struct Robot* Robot;
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struct RobotImp;
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typedef struct RobotImp* Robot;
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/*
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* Return a handle to the high level robot interface, or NULL on error.
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+3
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@@ -5,7 +5,7 @@
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#include <string.h>
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#include <stdlib.h>
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struct Robot {
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struct RobotImp {
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struct Client* client;
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uint16_t seq;
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@@ -249,8 +249,8 @@ robot_work(Robot robot) {
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}
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Robot robot_new() {
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struct Robot* robot = malloc(sizeof(struct Robot));
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memset(robot, 0, sizeof(struct Robot));
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struct RobotImp* robot = malloc(sizeof(struct RobotImp));
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memset(robot, 0, sizeof(struct RobotImp));
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return robot;
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}
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