#include "robomaster.h" #include "client.h" #include "crc.h" #include "connection.h" #include #include #include #include #include #include #include #include static inline size_t message_length(int cmd) { switch(cmd) { case SET_SDK_CONNECTION_CMD: return sizeof(struct SetSdkConnectionReq); case SDK_HEARTBEAT_CMD: return sizeof(struct SdkHeartbeatReq); case SET_SDK_MODE_CMD: return sizeof(struct SetSdkModeReq); case SET_SYSTEM_LED_CMD: return sizeof(struct SetSystemLedReq); case SET_ROBOT_MODE_CMD: return sizeof(struct SetRobotModeReq); case SUBNODE_RESET_CMD: return sizeof(struct SubNodeResetReq); case SUBSCRIBE_ADD_NODE_CMD: return sizeof(struct SubscribeAddNodeReq); case SET_WHEEL_SPEED_CMD: return sizeof(struct SetWheelSpeedReq); case CHASSIS_SPEED_MODE_CMD: return sizeof(struct ChassisSpeedModeReq); case GIMBAL_CTRL_SPEED_CMD: return sizeof(struct GimbalCtrlSpeedReq); case BLASTER_FIRE_CMD: return sizeof(struct BlasterFireReq); case STREAM_CTRL_CMD: return sizeof(struct StreamCtrlReq); case VISION_DETECT_ENABLE_CMD: return sizeof(struct VisionDetectEnableReq); default: return 0; } } static inline uint8_t message_module(int cmd) { switch(cmd) { case SET_SDK_CONNECTION_CMD: case SDK_HEARTBEAT_CMD: case SET_SDK_MODE_CMD: case SET_SYSTEM_LED_CMD: case SET_ROBOT_MODE_CMD: case SUBNODE_RESET_CMD: case SUBSCRIBE_ADD_NODE_CMD: return host2byte(SDK_HOST, SDK_INDEX); case SET_WHEEL_SPEED_CMD: case CHASSIS_SPEED_MODE_CMD: return host2byte(CHASSIS_HOST, CHASSIS_INDEX); case GIMBAL_CTRL_SPEED_CMD: return host2byte(GIMBAL_HOST, GIMBAL_INDEX); case BLASTER_FIRE_CMD: return host2byte(BLASTER_HOST, BLASTER_INDEX); case STREAM_CTRL_CMD: return host2byte(STREAM_HOST, STREAM_INDEX); case VISION_DETECT_ENABLE_CMD: return host2byte(VISION_HOST, VISION_INDEX); default: return 0; } } // The greated file descriptor is needed for polling the sockets. // It needs to be global for the whole process. int max_fd = -1; // TODO: Close the socket and return NULL on error struct Connection* connection_new(unsigned int source_port, const char* source_ip, unsigned int dest_port, const char* dest_ip) { struct Connection* conn = malloc(sizeof(struct Connection)); memset(conn, 0, sizeof(struct Connection)); // Request a UDP socket conn->sockfd = socket(AF_INET, SOCK_DGRAM, 0); // Set the source address and port if they are provided if(source_port && source_ip) { struct sockaddr_in loc_addr; loc_addr.sin_family = AF_INET; loc_addr.sin_port = htons(source_port); loc_addr.sin_addr.s_addr = inet_addr(source_ip); if(bind(conn->sockfd, (struct sockaddr*)&loc_addr, sizeof(loc_addr)) < 0) { perror("unable to bind local port"); exit(EXIT_FAILURE); } } // Make the socket non-blocking int flags = fcntl(conn->sockfd, F_GETFL); fcntl(conn->sockfd, F_SETFL, flags | O_NONBLOCK); // Set the address of the drone memset(&conn->remote_addr, 0, sizeof(conn->remote_addr)); conn->addrlen = sizeof(conn->remote_addr); conn->remote_addr.sin_family = AF_INET; conn->remote_addr.sin_port = htons(dest_port); conn->remote_addr.sin_addr.s_addr = inet_addr(dest_ip); // File descriptors are numbers that count up sequentially, // so save the last one as the greatest file descriptor. // This is needed for polling the sockets later. max_fd = conn->sockfd; return conn; } struct Connection* connection_poll_ready(struct ClientImp* client) { // Return a null connection if no sockets have been opened if(max_fd < 0) return NULL; // Add all the connections' socket file descriptors to a watch list fd_set read_fds; FD_ZERO(&read_fds); for(int i = 0; i < 2; i++) if(client->conns[i]) FD_SET(client->conns[i]->sockfd, &read_fds); struct timeval timeout = {0, 0}; int result = select(max_fd + 1, &read_fds, NULL, NULL, &timeout); // Check for socket polling errors if(result < 0) { perror("message polling failed"); exit(EXIT_FAILURE); } // Return a null connection if nothing was received on any of them if (result == 0) return NULL; // Return the first connection with something to read for(int i = 0; i < 2; i++) if(FD_ISSET(client->conns[i]->sockfd, &read_fds)) return client->conns[i]; // Return a null connection if somehow none of them have anything to read return NULL; } void connection_read(struct Connection* conn, union Message* resp) { memset(resp, 0, sizeof(union Message)); if(!conn) return; int recvb = recvfrom(conn->sockfd, resp, sizeof(union Message), 0, (struct sockaddr*)&conn->remote_addr, &conn->addrlen); // Check for socket read errors if(recvb < 0) { perror("reading socket failed"); exit(EXIT_FAILURE); } // Check for message errors if(message_validate(resp) != MESSAGEERR_NONE) { perror("invalid message"); exit(EXIT_FAILURE); } } void req_send(struct Connection* conn, union Request* req) { if(!conn || !req) return; size_t length = message_length(req->header.cmd); sendto(conn->sockfd, req, length, 0, (struct sockaddr*)&conn->remote_addr, conn->addrlen); } void req_finalize(uint16_t seq, uint16_t cmd, bool need_ack, union Request* req) { size_t length = message_length(cmd); req->header.preamble = 0x55; req->header.length = (length & 0x1FFF) | 0x400; req->header.crc = crc8(req, 3); req->header.seq_id = seq; req->header.sender = host2byte(CLIENT_HOST, CLIENT_INDEX); req->header.receiver = message_module(cmd); req->header.ack_needed = need_ack; req->header.cmd = cmd; struct Footer* footer = (void*)req + length - sizeof(struct Footer); uint16_t crc = crc16(req, length - sizeof(struct Footer)); footer->crc = crc; }