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robomaster-sdk/include/message.h

463 lines
9.1 KiB
C

#pragma once
#include <stdbool.h>
#include <stdint.h>
#define PACKED __attribute__((__packed__))
static const uint8_t CLIENT_HOST = 9;
static const uint8_t CLIENT_INDEX = 6;
static const uint8_t PREAMBLE = 0x55;
struct PACKED Header {
// The preamble marks the start of a message and is always 0x55
uint8_t preamble;
// The length of the message includes the preamble and CRC16 at the end
uint16_t length;
// This is a CRC8 checksum for the preamble and length together
uint8_t crc;
// hostbyte of the message sender
uint8_t sender;
// hostbyte of the message receiver
uint8_t receiver;
// Each message has a sequence ID
// The Robomaster will respond with the same ID for each request
// The value of the sequence ID doesn't matter to the Robomaster
// Repeating sequence IDs are acceptable
int16_t seq_id;
// The message attribute flags designate if a response is needed or if the
// message is a response.
union {
uint8_t attribute;
struct {
uint8_t reserved : 6;
bool ack_needed : 1;
bool is_ack : 1;
};
};
// Each command has a cmdset and cmdid that together make a cmd key
union {
uint16_t cmd;
struct {
uint8_t cmdset;
uint8_t cmdid;
};
};
};
struct PACKED Footer {
uint16_t crc;
};
struct PACKED SetSystemLedReq {
struct Header header;
// Which LEDs on which component to control
uint32_t comp_mask;
uint16_t led_mask;
struct {
// off, on, flashing, etc.
uint8_t effect_mode : 4;
// Always 7
uint8_t control_mode : 4;
};
// RGB values for the LED color
uint8_t red;
uint8_t green;
uint8_t blue;
// Always 0
uint8_t loop;
// These time intervals have different meaning depending on effect
uint16_t t1;
uint16_t t2;
struct Footer footer;
};
struct PACKED SetSystemLedResp {
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED SubscribeAddNodeReq
{
struct Header header;
uint8_t hostbyte;
uint32_t sub_vision; // always 0x03000000
struct Footer footer;
};
struct PACKED SubscribeAddNodeResp
{
struct Header header;
uint8_t retcode; // 0x00 or 0x50 are acceptable here
uint8_t hostbyte;
struct Footer footer;
};
struct PACKED SubNodeResetReq
{
struct Header header;
uint8_t hostbyte;
struct Footer footer;
};
struct PACKED SubNodeResetResp
{
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED SetRobotModeReq
{
struct Header header;
uint8_t mode;
struct Footer footer;
};
struct PACKED SetRobotModeResp
{
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED ChassisSpeedModeReq
{
struct Header header;
float speed[3];
struct Footer footer;
};
struct PACKED ChassisSpeedModeResp
{
struct Header header;
int8_t retcode;
struct Footer footer;
};
struct PACKED SetChassisWheelSpeedReq
{
struct Header header;
int8_t wheel_speed[4];
struct Footer footer;
};
struct PACKED SetChassisWheelSpeedResp
{
struct Header header;
int8_t retcode;
struct Footer footer;
};
struct PACKED GimbalCtrlSpeedReq
{
struct Header header;
// Values between -360 and 360
union {
int16_t yrp[3];
struct {
int16_t yaw;
int16_t roll;
int16_t pitch;
};
};
// Always 0xDC
uint8_t ctrl;
struct Footer footer;
};
struct PACKED GimbalCtrlSpeedResp
{
struct Header header;
int8_t retcode;
struct Footer footer;
};
struct PACKED SetWheelSpeedReq
{
struct Header header;
int16_t wheel_speed[4];
struct Footer footer;
};
struct PACKED SetWheelSpeedResp
{
struct Header header;
int8_t retcode;
struct Footer footer;
};
struct PACKED SdkHeartbeatReq {
struct Header header;
struct Footer footer;
};
struct PACKED SdkHeartbeatResp {
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED SetSdkModeReq {
struct Header header;
uint8_t enable;
struct Footer footer;
};
struct PACKED SetSdkModeResp {
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED SetSdkConnectionReq {
struct Header header;
uint8_t control;
uint8_t host;
uint8_t connection;
uint8_t protocol;
uint32_t ip_address;
uint16_t port;
struct Footer footer;
};
struct PACKED SetSdkConnectionResp {
struct Header header;
uint8_t retcode;
uint8_t state;
uint32_t config_ip;
struct Footer footer;
};
struct PACKED BlasterFireReq {
struct Header header;
struct {
uint8_t type : 4;
uint8_t times : 4;
};
struct Footer footer;
};
struct PACKED BlasterFireResp {
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED StreamCtrlReq {
struct Header header;
uint8_t ctrl;
struct {
uint8_t state : 4;
uint8_t conn_type : 4;
};
uint8_t resolution;
struct Footer footer;
};
struct PACKED StreamCtrlResp {
struct Header header;
uint8_t retcode;
struct Footer footer;
};
struct PACKED VisionRect {
union {
struct {
float x;
float y;
float w;
float h;
uint32_t info;
} rect;
struct {
float x;
float y;
float theta;
float c;
uint32_t info;
} line;
struct {
float x;
float y;
float w;
float h;
uint16_t info;
uint16_t distance;
} marker;
};
};
struct PACKED VisionDetectInfo {
struct Header header;
uint8_t type;
uint8_t status;
uint16_t errcode;
uint8_t count;
struct VisionRect rects[];
};
struct PACKED GimbalActionPush {
struct Header header;
uint8_t id;
uint8_t progress;
uint8_t state;
int16_t yaw;
int16_t roll;
int16_t pitch;
};
struct PACKED GimbalRotateReq {
struct Header header;
uint8_t id;
//union {
uint8_t control_bitfield;
// struct {
// // always 0 for start
// uint8_t control : 1;
// uint8_t frequency : 2;
// };
//};
//union {
uint8_t coord_bitfield;
// struct {
// uint8_t coordinate : 3;
// // always true
// uint8_t pitch_valid : 1;
// // always false
// uint8_t roll_valid : 1;
// // always true
// uint8_t yaw_valid : 1;
// };
//};
union {
int16_t yaw;
struct {
int8_t l_yaw;
int8_t h_yaw;
};
};
int16_t roll;
union {
int16_t pitch;
struct {
int8_t l_pitch;
int8_t h_pitch;
};
};
uint16_t error;
uint16_t yaw_speed;
uint16_t roll_speed;
uint16_t pitch_speed;
struct Footer footer;
};
struct PACKED GimbalRotateResp {
struct Header header;
uint8_t retcode;
uint8_t accept;
struct Footer footer;
};
struct PACKED VisionDetectEnableReq {
struct Header header;
uint16_t type;
struct Footer footer;
};
struct PACKED VisionDetectEnableResp {
struct Header header;
uint8_t retcode;
uint16_t error;
struct Footer footer;
};
union Request {
struct Header header;
struct SetSdkConnectionReq sdkconn;
struct SetSdkModeReq sdkmode;
struct SdkHeartbeatReq heartbeat;
struct SetSystemLedReq led;
struct SetWheelSpeedReq wheel;
struct SetChassisWheelSpeedReq chswheel;
struct ChassisSpeedModeReq chsspeed;
struct SetRobotModeReq mvmode;
struct SubNodeResetReq subnodereset;
struct SubscribeAddNodeReq subnodeadd;
struct GimbalCtrlSpeedReq gimbspeed;
struct BlasterFireReq blaster;
struct StreamCtrlReq stream;
struct VisionDetectEnableReq enablevision;
struct GimbalRotateReq gimbalrot;
};
union Response {
struct Header header;
struct SetSdkConnectionResp sdkconn;
struct SetSdkModeResp sdkmode;
struct SdkHeartbeatResp heartbeat;
struct SetSystemLedResp led;
struct SetWheelSpeedResp wheel;
struct SetChassisWheelSpeedResp chswheel;
struct ChassisSpeedModeResp chsspeed;
struct SetRobotModeResp mvmode;
struct SubNodeResetResp subnodereset;
struct SubscribeAddNodeResp subnodeadd;
struct GimbalCtrlSpeedResp gimbspeed;
struct BlasterFireResp blaster;
struct StreamCtrlResp stream;
struct VisionDetectEnableResp enablevision;
struct GimbalRotateResp gimbalrot;
};
union Push {
struct GimbalActionPush gimbalaction;
struct VisionDetectInfo vision;
};
union Message {
struct Header header;
union Request req;
union Response resp;
union Push push;
};
enum ACTIONSTATE {
ACTION_RUNNING,
ACTION_SUCCEEDED,
ACTION_FAILED,
ACTION_STARTED
};
enum MESSAGEERR {
MESSAGEERR_NONE,
MESSAGEERR_HEADERCRC,
MESSAGEERR_FOOTERCRC
};
enum MESSAGEERR
message_validate(const union Message* message);