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<p><a href="https://chat.openai.com/">OpenAI</a> is my editor and co-writer. <br></p>
<p><a href="https://chat.openai.com/">OpenAI</a> is my editor and co-writer. Obviously this is rough draft of the whole story and contains spoilers. <br></p>
<br>
<div class="center"><a href="#setting">setting + lore</a> • <a href="#helia">Helia's backstory</a> • <a href="#one">act 1</a> • <a href="#dare">Tessa's dare</a> • <a href="#crime">crime + punishment</a> • <a href="#suspicion">Dia's suspicion</a> • <a href="#lost">lost + found</a> • <a href="#gatekeeper">gatekeeper of the abyss</a> • <a href="#slime">slime kingdom</a> • <a href="#factory">magic factory</a> • <a href="#uncle">uncle's home</a> • <a href="#environment">side story</a> • <a href="#two">act 2</a> • <a href="#character">character tidbits</a><br>
<div class="center">
<h2>table of contents</h2>
<a href="#setting">setting + lore</a> • <a href="#helia">Helia's backstory</a><br>
<br>
<a href="#tutorial">mingle + bingo</a><br>
<br>
<a href="#one">act 1</a> • <a href="#dare">Tessa's dare</a> • <a href="#crime">crime + punishment</a> • <a href="#suspicion">Dia's suspicion</a> • <a href="#lost">lost + found</a> • <a href="#gatekeeper">gatekeeper of the abyss</a> • <a href="#slime">slime kingdom</a> • <a href="#factory">magic factory</a> • <a href="#uncle">uncle's home</a> • <a href="#environment">wildlife protection</a><br>
<br>
<a href="#two">act 2</a> • <a href="#customs">customs officer</a><br>
<br>
<a href="#three">act 3</a> • <a href="#web">teleportor web</a><br>
<br>
<a href="#loose">loose ends</a> • <a href="#character">character tidbits</a><br>
</div>
<div class="setting" id="setting"><h3>setting + lore </h3>
<p>The president's youngest daughter Dia discovered a secret in the national archives that the government had suppressed: the Confederacy won the War of Northern Aggression after finding a network of deep, expansive chasms under the earth that are full of gold, jewels, and anything man can desire. All Dia's oldest siblings were already grown and accomplished and belittled her for still being a child. This was the shortcut to power she needed. She took a small loan of a million dollars from her father to buy out a small town unwittingly founded upon a chasm opening. She named herself Mayor and blasted her way into the chasm and seized the resources necessary to overhaul the sleepy farming community into a commercial oasis named Lucrest, and it is rich in amenities. She credits her success to a magic wand that can control the economy. None of the locals know about the chasm or Dia's methods, and now they work primarily in the local service industry. Tourism is up 17000000%. <br></p>
@ -105,7 +117,48 @@ If the townspeople of Lucrest are largely of a Christian background, and do not
</ul>
<br>
</div>
<div class="tutorial" id="tutorial"><h2>mingle + bingo </h2>
<p>This section is the tutorial. Helia will be introduced to many game mechanics at her own pace (as in, explanations hopefully given as needed without shackling an experienced player, and the whole tutorial can be speedran in no time). She will define her character (obviously her job but also whatever else is needed early on) and gain exposure to side gigs until officially choosing a (non-permanent) one.<br></p>
<br>
<p>Helia moves into town. Angel is waiting to greet her. She is shocked her uncle isn't even home to meet her, so she offers for Helia to sleepover at her house instead. She either can refuse and skip the night, or she can spend time with Angel and get to know her better. Aries is at a sleepover with Night, so Helia can't meet him until school the next day. <br></p>
<br>
<p>She goes to school, and is given her first assignment. It's structured as a bingo card of activities. She must complete at least one row, column, or diagonal of activities in order to pass the assignment, though she will be rewarded for each additional set she completes. Each set should be a good mix of combat techniques, item acquisition and usage, and introduction to characters and locations. She can turn the assignment in whenever. <br></p>
<br>
<p>Most of the girls are hanging out in the classroom and will play rhythm and chanting games if you want. <br></p>
<br>
<p>As she tries to leave, she runs into Aries and knocks all his books onto the floor. He sharply tells her to be more careful. He then realizes she's the new girl and criticizes her for being careless <i>and</i> unarmed. People are generally expected to be able to defend themselves here. Helia is vaguely offended by the idea that high school kids would be armed, and, thinking about it, might have even rode on a plane full of armed passengers. Aries thinks she's foolish and realizes she doesn't even have a job yet. Helia explains that people from the Union don't really have jobs, and the government protects them and pays for most things. He's concerned about Helia's flippant attitude towards her own responsibility towards her own safety and offers to teach her how to fight in the gym right now. He asks Chloe to tag along to heal them. Angel defends Helia, saying he shouldn't be so harsh with her, and she can learn at her own pace at the gym later. Aries leaves the decision up to her and trains with Chloe at the gym in the meantime. <br></p>
<br>
<p>If Helia does fight him, he will help her pick out a suitable foam weapon. He is an easy fight but comments on anything the player seems to have trouble with. If she takes too long to fight, he reminds her how to engage in combat. If she's spamming attacks unnecessarily, he reminds her a simple tap is adequate. If her energy is insufficient for skill cost, he explains skill cost. If she spams a skill that is on cooldown, he explains cooldown. If she doesn't use any attacks, he recommends attacks for her to try. If her health is low, he recommends heals or cures she can use. He also generally explains how her job works, and how it counters and is countered by his job. If she wins, he gives her a sentimental reward. He is free to spar as much as she likes, but if she wants to train with him later, he's usually at the gym during his freetime. <br></p>
<br>
<p>She can ask her friends about their jobs and side jobs and how they approach them. There are also teachers and tutors around for each perk and job trait. As in, Armsmen will be able to train from a Fitness Armsman, a Power Armsman, an Artistry Armsman, and a Tactics Armsman. Some are in obvious and accessible locations in the school, others are around town, others are hard to find. Each will teach the most basic skills that exemplify their specialization. These skills will also be available through practice and exploration during normal gameplay, too. <br></p>
<br>
</div>
<div class="one" id="one"><h2>act 1 </h2>
<p>Overall, the goal of act 1 is to introduce Helia as a secretive foreign girl, her uncle as a totally absent loser, the friends she will make in town. She will be challenged to use her skills against different bosses and scenarios. She will be introduced to the abyss, Kenward's exile, Dia's exploitation, a possible alliance with Kenward, and the uncle's secret identity. She can also help out around town and participate in the various factions. <br></p>
<br>
<ul>
<li>Helia moves to a nonsensically overdeveloped and underpopulated town to live with her uncle who is never around</li>
<li>Tessa dares her into fighting slimes after curfew</li>
<li>She loses her luggage and goes searching for it</li>
<li>Her search leads her into the abyss, the source of the slimes</li>
<li>She encounters Kenward and fights him, Bless, and a horde of abyssal beasts</li>
<li>Kenward teleports her into the junkyard where she learns the ways of the slimes and constructs</li>
<li>She encourages a healthy cultural exchange between their people that impresses upon the king that it is actually a moral imperative to give Helia her back her bag (she gets her phone back) </li>
<li>They escape the abyss, cutting through a magical factory, where they encounter Dia. She incapacitates them and traps them in a backroom</li>
<li>Kenward suspects they are more aligned than they first appeared and frees them</li>
<li>Helia returns to immediately be lectured by her uncle about the dangers of the abyss, the dangers of Kenward, and the dangers of skulking around the Mayor's business</li>
<li>She has time to explore town again. </li>
<li>QuestionMart is available for hints, tips, and rumors. But no one else seems to know about its existance? </li>
<li>The mall itself is introduced with all its odd sales, rewards programs, contests, and promotions. </li>
<li>Sermons and worship is held at the church.</li>
<li>Many locals express concern about wildlife encroaching on private and commercial land, some even going so far as to offer bounties. Helia also can learn about local wildlife education programs in the area. If she excels in driving back wildlife and defeats the giant alligator and giant goose, the agency will send a more wildlife until finally sending in a professional to take out Helia. The local security forces won't cooperate, and the federal police are too tied up to care about someone killing a snake infestation on a children's playground. Eventually, it won't be feasible for the agency to press the matter and will focus their efforts elsewhere...for now. Alternatively, she can expand the territory of the wildlife in a reasonable or unlivable way and be rewarded for her efforts by the agency. Maybe beautification can be included in this, like Tom Nook's pansies he has you plant around town. </li>
<li>Tessa so wants to tame an abyssal beast. If she succeeds, Choupette will become jealous of the beast. </li>
<li>Helia can also train at the gym with Aries, take classes at school about different game mechanics, maybe with minibosses or minigames to complete. </li>
<li>She can also become a supplier for Night's apothecary. He needs abyssal herbs, and his usual supplier has been increasingly unreliable. </li>
<li>Marie-Agnes is seeking rare fibers and textiles and will make more equipment for Helia. </li>
<li>Upon Helia's first party wipe in the Abyss, Angel or Eden will take her to Night for healing. This and other suspicious activities will trigger Night to invite her for tea. </li>
</ul>
<br>
</div>
<div class="dare" id="dare"><h3>Tessa's dare </h3>
<p>A group of high schoolers try to haze Helia by holding a sleepover in the mall after curfew. They want her to be scared of the slime monsters and strange lights and sounds, but Helia scoffs that such things could exist. But behold, slime monsters really did bubble up out of the ground when night fell. Most of the high schoolers had heard rumors of the slime monsters but had never actually seen one. They are very weak monsters and only attack if provoked. What do the high schoolers think about their sleepover idea now? If the group of high schoolers who try to haze Helia by holding a sleepover in the mall after curfew are confronted by actual slime monsters, they are likely to be shocked and frightened by the experience. Most of them may have heard rumors of the slime monsters, but may not have believed in their existence until they see them with their own eyes. They may realize that their sleepover idea was a mistake, and may be filled with regret and fear at the thought of being attacked by the monsters. Some possible reactions they might have include: <br></p>
@ -328,12 +381,12 @@ Angel's father: "I understand that you're loyal to your uncle, Helia. But you ha
<li>Aries: "Yes, you're right, Helia. I was pretending not to care about the slime monsters, because I didn't want to upset you or scare you or make you uncomfortable. And I was pretending not to care about you, because I didn't want to upset you or scare you or make you uncomfortable. But the truth is, I'm very curious about the slime monsters, and I want to know more about them. And the truth is, I'm very attracted to you, and I want to know more about you. And the truth is, I'm not helping you just because of the mess. I'm helping you because I want to be with you, and to talk to you, and to learn from you. I'm sorry if I lied to you, or if I made you feel uncomfortable, or if I made you think I was judging you. I'm not judging you, Helia. I'm admiring you, and I'm respecting you, and I'm liking you. Can you forgive me for lying to you, and can you give me a chance to be honest with you, and to be your friend, and maybe even your boyfriend?" </li>
</ul>
<br>
<p>If Aries's brother wants to make small talk with Helia, he may approach her in a friendly and casual manner, and try to engage her in conversation about common interests or topics. Some possible ways that he could make small talk with Helia could include:<br></p>
<p>If Aries wants to make small talk with Helia, he may approach her in a friendly and casual manner, and try to engage her in conversation about common interests or topics. Some possible ways that he could make small talk with Helia could include:<br></p>
<br>
<ul>
<li>Asking about her experiences in Lucrest: Aries's brother could ask Helia about her experiences in Lucrest, and what she thinks of the town so far. He could ask her about her impressions of the people, the places, and the things that she has seen, and could listen to her answers with interest.
<li>Commenting on the slime monsters: Aries's brother could comment on the slime monsters, and ask Helia what she thinks about them. He could ask her if she has ever seen one, and if she believes that they are real. He could also ask her if she thinks that there are more of them in the mall, and if she is worried about encountering them again.
<li>Talking about her uncle: Aries's brother could also talk to Helia about her uncle, and ask her what she thinks of him. He could ask her if she knows much about him, and if she is close to him. He could also ask her if she knows why he is never around, and if she is worried about him.</li>
<li>Asking about her experiences in Lucrest: Aries could ask Helia about her experiences in Lucrest, and what she thinks of the town so far. He could ask her about her impressions of the people, the places, and the things that she has seen, and could listen to her answers with interest.
<li>Commenting on the slime monsters: Aries could comment on the slime monsters, and ask Helia what she thinks about them. He could ask her if she has ever seen one, and if she believes that they are real. He could also ask her if she thinks that there are more of them in the mall, and if she is worried about encountering them again.
<li>Talking about her uncle: Aries could also talk to Helia about her uncle, and ask her what she thinks of him. He could ask her if she knows much about him, and if she is close to him. He could also ask her if she knows why he is never around, and if she is worried about him.</li>
</ul>
<br>
<p>They clean the mall and it reopens. <br></p>
@ -430,7 +483,7 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<br>
<p>"Wow, this is really cool! I had no idea there was a cavern under the security office. I wonder what else we'll find down here." <br></p>
<br>
"I don't know about this. This doesn't look like a lost and found to me. What are we doing down here? We could get into a lot of trouble for trespassing in this cavern."<br></p>
<p>"I don't know about this. This doesn't look like a lost and found to me. What are we doing down here? We could get into a lot of trouble for trespassing in this cavern."<br></p>
<br>
<p>Helia, who is eager to find her luggage, may say something like: "Come on, guys. We came all the way down here, and I really want to find my luggage. Let's just take a quick look around and see if we can find it. We can worry about the consequences later." <br></p>
<br>
@ -738,29 +791,29 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<br>
<p>She quickly recovers and orders the imps to take the girls into custody. (Boss fight). The girls put up a fight, but the imps quickly overpower them and bind their hands and feet. Dia tells them that they will be held in a cell until she can figure out what to do with them. She warns them not to try to escape or they will face severe punishment. The girls are terrified and feel helpless. They are not sure if anyone will come to their rescue.<br></p>
<br>
<p>Whenever Dia and the imps leave, the pale figure teleports into their cell. He tells them he has been watching them this entire time. They were kind to the slime people and the constructs. And now they have demonstrated that they are enemies with Dia. He has considered that perhaps their earlier fight was a misunderstanding, but he still doesn't trust humans. Helia asks him if he has a name, and he says the humans named him Rune. She asks if the styracosaurus has a name, and he says he named her Bless. She asks him what he is, and he says he doesn't know. She asks why he was in the cavern, and he says that the cavern with the abyssal beasts and Bless was his home, and he's lived there since his earliest memories.<br></p>
<p>Whenever Dia and the imps leave, the pale figure teleports into their cell. He tells them he has been watching them this entire time. They were kind to the slime people and the constructs. And now they have demonstrated that they are enemies with Dia. He has considered that perhaps their earlier fight was a misunderstanding, but he still doesn't trust humans. Helia asks him if he has a name, and he says the humans named him Kenward. She asks if the styracosaurus has a name, and he says he named her Bless. She asks him what he is, and he says he doesn't know. She asks why he was in the cavern, and he says that the cavern with the abyssal beasts and Bless was his home, and he's lived there since his earliest memories.<br></p>
<br>
<ul>
<li>Helia: So, Rune, why were you attacking us earlier?</li>
<li>Rune: I was protecting my home. You humans are always invading and destroying everything.</li>
<li>Helia: So, Kenward, why were you attacking us earlier?</li>
<li>Kenward: I was protecting my home. You humans are always invading and destroying everything.</li>
<li>Helia: We didn't know it was your home. We were just trying to find our way out of the cavern.</li>
<li>Rune: That's what all invaders say. But I've been watching you, and I can see that you're not like the others. You're not here to harm us or take anything from us.</li>
<li>Kenward: That's what all invaders say. But I've been watching you, and I can see that you're not like the others. You're not here to harm us or take anything from us.</li>
<li>Helia: We don't want to hurt anyone. We just want to go home.</li>
<li>Rune: I understand. And I want to help you. But you need to understand that this place is not safe for humans. There are many dangers down here, and Dia is one of them. She will stop at nothing to protect her secrets.</li>
<li>Kenward: I understand. And I want to help you. But you need to understand that this place is not safe for humans. There are many dangers down here, and Dia is one of them. She will stop at nothing to protect her secrets.</li>
<li>Helia: What secrets? What does she want with this place?</li>
<li>Rune: She wants the gold and jewels that are hidden in the caverns. She doesn't care about the creatures that live down here, or the damage she's causing to the environment. She only cares about her own power and wealth.</li>
<li>Kenward: She wants the gold and jewels that are hidden in the caverns. She doesn't care about the creatures that live down here, or the damage she's causing to the environment. She only cares about her own power and wealth.</li>
<li>Helia: That's terrible. We have to stop her.</li>
<li>Rune: We can try, but we need to be careful. She's very powerful and has many allies. But I will do whatever I can to help you.</li>
<li>Helia: Thank you, Rune. We'll figure out a way to stop Dia and protect your home.</li>
<li>Kenward: We can try, but we need to be careful. She's very powerful and has many allies. But I will do whatever I can to help you.</li>
<li>Helia: Thank you, Kenward. We'll figure out a way to stop Dia and protect your home.</li>
</ul>
<br>
<p>(OpenAI also suggests he was once human but gained his current form due to the magic pollution.) <br></p>
<br>
<p>The girls are confused and curious about Rune. They want to know more about him and his past. Helia asks him how he ended up in the cavern and why he attacked them. Rune hesitates, but eventually tells them that he doesn't remember much about his past. He only knows that he has always been in the cavern and that he has always fought the abyssal beasts. He doesn't know why he attacked them, but he assumes it's because they are invaders and intruders in his home.<br></p>
<p>The girls are confused and curious about Kenward. They want to know more about him and his past. Helia asks him how he ended up in the cavern and why he attacked them. Kenward hesitates, but eventually tells them that he doesn't remember much about his past. He only knows that he has always been in the cavern and that he has always fought the abyssal beasts. He doesn't know why he attacked them, but he assumes it's because they are invaders and intruders in his home.<br></p>
<br>
<p>The girls try to explain to Rune that they are not invaders and that they are just lost. They tell him that they are from a place called Lucrest and that they accidentally stumbled upon the cavern while trying to find their way back home. They apologize for the misunderstanding and ask Rune if he can help them find a way out of the factory.<br></p>
<p>The girls try to explain to Kenward that they are not invaders and that they are just lost. They tell him that they are from a place called Lucrest and that they accidentally stumbled upon the cavern while trying to find their way back home. They apologize for the misunderstanding and ask Kenward if he can help them find a way out of the factory.<br></p>
<br>
<p>Rune is skeptical, but he decides to help them. He teleports them to the exit of the factory and tells them to be careful and stay out of trouble. The girls thank Rune and promise to stay out of his way in the future. They bid him farewell and leave the factory, finally able to return home.<br></p>
<p>Kenward is skeptical, but he decides to help them. He teleports them to the exit of the factory and tells them to be careful and stay out of trouble. The girls thank Kenward and promise to stay out of his way in the future. They bid him farewell and leave the factory, finally able to return home.<br></p>
<br>
<p>The girls return to the gate and buzz the boy to open it. He is shocked. "It-it's you, girls! It's the girls! Uh, let me get the gate open. You're safe! And...wow, you have your bag. That's crazy. Uh, what were your names anyway?" "Helia" "I'm Angel" "And I'm Tessa! What is your name? You never said." "Eden. How...did you come to find your bag?" "We had a bit of an adventure," Helia replies. "We ended up in a junkyard and met some interesting characters. But we managed to get my bag back with the help of a slime king. It was quite a journey." Eden looks at them in amazement. "That's incredible. I've never heard of anyone making it out of the junkyard.<br></p>
<br>
@ -779,7 +832,7 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<li>"What! Oh, no. What's 'so freaking creep' is you thinking you can fight the mayor! What on earth do you think you are doing, running around the abyss, undermining the local political infrastructure? Your parole officer hears one word of this, and no one can save you." </li>
<li>"What do I not even get a hello, welcome to Lucrest before you start shoving your nose into my business? You seem to know a whole lot more about this than I do for a bum who can't hold down a job. I was just trying to retrieve my bag from the lost and found because the police lost it! And apparently, there's a whole dungeon in the lost and found closet, complete with haunted objects and monsters!" </li>
<li>"Look, I don't know what you found in that dungeon, but you need to stay out of it. The mayor isn't someone you want to mess with. She has a lot of power and influence in this town. And those abyssal beasts and whatever else you encountered down there, they're dangerous. You could have been killed. Please, just stay out of it and stay safe."</li>
<ul>
</ul>
<br>
<p>Helia stares at her uncle in disbelief. She can't believe what she's hearing. How could her uncle know so much about the dungeon and the mayor and not tell her? And why is he so scared of the mayor?<br></p>
<br>
@ -803,16 +856,16 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
</ul>
<p>Helia nods, still processing the information her uncle has just given her. She can't believe the mayor would be capable of such corruption and ruthlessness. She knows she needs to be careful and stay out of the mayor's way.<br></p>
<br>
<p>"Thanks, uncle. I'll be careful. But I can't just ignore what's going on down there. Those abyssal beasts and Rune, they're in danger. I can't just turn a blind eye to that."<br></p>
<p>"Thanks, uncle. I'll be careful. But I can't just ignore what's going on down there. Those abyssal beasts and Kenward, they're in danger. I can't just turn a blind eye to that."<br></p>
<br>
<p>Her uncle sighs, knowing that Helia won't back down easily. "Fine. But be careful. And don't do anything reckless. We'll figure out a plan together. And we'll need to be cautious and keep this information to ourselves. If the mayor finds out we know her secrets, it could be dangerous for all of us."<br></p>
<br>
<p>Helia nods, determined to do what she can to help Rune and the abyssal beasts, despite the risks. She knows she can't let the mayor's corruption and power-hungry ways go unchecked.<br></p>
<p>Helia nods, determined to do what she can to help Kenward and the abyssal beasts, despite the risks. She knows she can't let the mayor's corruption and power-hungry ways go unchecked.<br></p>
<br>
<ul>
<li>"Rune? You don't mean that tall, pale kid?"</li>
<li>Her uncle looked harrowed at the mention of Rune.</li>
<li>"Yes, Rune. Dia had locked us in a closet, and Rune saved us."</li>
<li>"Kenward? You don't mean that tall, pale kid?"</li>
<li>Her uncle looked harrowed at the mention of Kenward.</li>
<li>"Yes, Kenward. Dia had locked us in a closet, and Kenward saved us."</li>
<li>"He what?"</li>
<li>"Well, it's a long story, but he wanted to help us after we helped the inhabitants of the scrapyard."</li>
<li>"...No kidding." </li>
@ -840,7 +893,7 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<li>"Of course, Helia. That's what family is for."</li>
</ul><br>
</div>
<div class="environment" id="environment"><h3>side story: the environment </h3>
<div class="environment" id="environment"><h3>side story: wildlife protection </h3>
<p>The rapid expansion of the town has negatively impacted the habitat of local wildlife. Previously, wild animals stayed in the surrounding forests and lakes and mountains. But now that much of the land has been developed for parking lots, businesses, and residential areas, wild animals are commonly spotted in neighborhood yards and business parking lots. The rapid expansion of Lucrest has had many consequences, not all of them positive. As the town grew, more and more land was developed for commercial and residential purposes, which has had a negative impact on the local wildlife. Previously, the forests, lakes, and mountains provided habitat for a variety of wild animals, but as the town expanded, these animals were forced to find new places to live. As a result, wild animals are now commonly spotted in neighborhood yards and business parking lots, causing problems for both residents and business owners. Some residents have even reported incidents of wildlife damaging property or causing injuries. In response, the town council has implemented measures to try to mitigate the negative impacts of development on the local wildlife, such as creating wildlife preserves and implementing regulations on land development.<br></p>
<br>
<p>The local government wildlife protection program is trying to preserve several struggling species, such as alligators and snakes, and relocated some breeding pairs to the Lucrest metropolitan area in an effort to expand their territory. The local government's wildlife protection program is dedicated to preserving struggling species in the Lucrest metropolitan area. As part of this program, several breeding pairs of alligators and snakes have been relocated to the area in an effort to expand their territory and help them thrive. The program has faced some challenges, as the rapid expansion of the town has resulted in a loss of habitat for many species. However, the program has been successful in raising awareness about the importance of protecting local wildlife and has helped to preserve some of the region's most vulnerable species.<br></p>
@ -864,6 +917,7 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<p>Helia, a young girl with a vigilante streak in her, infiltrated the goose nest upstream and killed the giant boss goose. It is not advisable for anyone, including Helia, to take matters into their own hands and try to deal with wild animals without the assistance of trained professionals. Wild animals can be unpredictable and dangerous, and attempting to infiltrate a goose nest and kill the "boss" goose could result in serious harm to Helia and the geese. In addition, such actions would be illegal and could result in criminal charges. Instead of taking such drastic measures, it would be best for Helia to work with the local wildlife protection agency to find a safe and legal solution to the problem of the aggressive geese. The agency has trained professionals who are equipped to handle these situations in a safe and humane manner.<br></p>
<br>
<p>If the gondolier is grateful to Helia for infiltrating the goose nest and killing the queen of the geese, he may offer her a reward in gratitude. This could include a range of different things, depending on the gondolier's resources and preferences. Some possible rewards that the gondolier might offer to Helia include:<br></p>
<br>
<ul>
<li>A free gondola ride: As a gondolier, the gondolier's most valuable resource is his gondola. If he is grateful to Helia for helping to solve his goose problem, he may offer her a free gondola ride as a reward. This could be a fun and exciting experience for Helia, and it would also be a way for the gondolier to show his gratitude.
<li>A cash prize: Another possible reward that the gondolier might offer to Helia is a cash prize. This could be a small amount of money, such as $50 or $100, depending on the gondolier's financial situation. Alternatively, the gondolier could offer a percentage of his profits from the gondola business, which could be a more substantial reward.
@ -919,22 +973,51 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<li>Restrictions on development: If the agency determines that the individual's actions are harming the local wildlife or their habitat, they may impose restrictions on the individual's ability to develop their property or conduct business. This could include requiring the individual to obtain permits or approvals before making any changes to their property, or implementing regulations that limit the impact of development on the local wildlife.</li>
</ul>
<br>
<p>The boss they send is Ranger Denzel/Esbern/Florian/Calla/Cassia/Ornella/Tamar. He or she controls a mob of wild animals. <br></p>
<br>
</div>
<div class="two" id="two"><h2>act 2 </h2>
<p>During act 2, Helia will gain access to the abyss through additional routes and discover WISE and the KnowledgeBase early on and gain a lot of guidance on how to develop her job the way she thinks is best. Meanwhile, Dia will be trying to take out Helia and Kenward with all the power of a petty high school mean girl. Also, Helia will learn more about Kenward and introduce him to surface life among humans. He is cold at first but warms up to her, gradually revealing his naive, loyal, and protective nature. He is completely clueless and mistrusting, which causes him to mess up social interactions, break rules, and act suspicious. Dia seizes this opportunity to spread rumors that would make people afraid of him and less sympathetic towards him, fine him, and swarm him with her security force. Dia reports Kenward to ICE. Failing this, she lures them into a fight with herself. Kenward reveals he is unhappy on the surface and among the humans, and it isn't because of the persecution, it's because he wants to know more about his own people. <br></p>
<br>
<ul>
<li>You can hang out with friends during this time. </li>
<li>More stores will open up, including the farmer's market and an arcade that gives tickets and prizes. </li>
<li>The school will be running a brick fundraiser. </li>
<li>The town will run some facsimile of the boll weevil festival. You can participate in events like a race, a fashion show, Simon Says, a scavenger hunt, Hot or Cold, whatever. </li>
</ul>
<br>
</div>
<div class="customs" id="customs"><h2>customs officer </h2>
<p>She reports Kenward to ICE, prompting him to naturalize, produce fraudulent proof of citizenship, become imprisoned and eventually deported, or have officers sent after him as bosses for Helia to fight. He's going to be like a transfer student from Canada, Helia's cousin, and his last name would be Stones if it didn't create a pun. Or Helia can be like the smooth Norn9 guy. "You don't have a last name? Why don't you take mine?" Two bosses are sent - Officer Justice then Officer Creed. <br></p>
<br>
<p> <br></p>
<br>
</div>
<div class="three" id="three"><h2>act 3 </h2>
<p>In act 3, Helia will explore the abyss with Kenward in search of his people, or at least clues about them. They start with the abyssal beasts and Bless, move on to the slimes and constructs, and finally to WISE. The gist is that they will be unlocking and clearing pockets, moving deeper and deeper into the abyss, gaining more insights into the culture and history of the giants and their neighbors, filtered through the lens of lost time and other cultures. The final pocket will be totally empty - just a garden. All along, the president has been indirectly monitoring his daughter's activities. The increased activity underworld elevates the president's interest in the region, and he's coming to personally investigate the threat to democracy and how his daughter has truly been running Lucrest. His troops occupy the town. Dia and Helia work together to overthrow her father. <br></p>
<br>
<ul>
<li>Prom season is here, and you may be asked or ask a date yourself. </li>
<li>You can work with Marie-Agnes on a dress. </li>
</ul>
<br>
</div>
<div class="web" id="web"><h2>teleporter web </h2>
<p>Helia moves to a foreign country to live with her deadbeat uncle. She discovers the wealth of the town is propped up by an evil mayor who is exploiting the riches of a secret underground civilization. She helps heal the divide between two fantasy species: the constructs and the slimes. She meets an giant beneath the earth who is apparently the last of his kind. He grew up with abyssal beasts and considered a dinosaur to be his mother. Initially, Helia and the giant fight due to a misunderstanding, but they grow to trust each other. Helia brings the giant to live and learn and grow among the humans. They have fun. The mayor tries at all costs to remove the giant from her town, but Helia thwarts her every attempt. Helia protects the giant. The giant protects her. But the giant confides in Helia that he does not know his people and isn't truly happy among the humans. So Helia explores the underground world with him, asking first the abyssal beasts about his origins, then the slimes and constructs about the artifacts of his people, and finally exploring deeper within the chasm where they expect to find giants. They find a computer left by the giants and search the database. What might they search for in the database?<br></p>
<br>
<p>In the database, Helia and the giant may search for information on the giants' history, culture, and way of life. They may look for clues on the giant's origins and any remaining members of his kind. They may also search for information on the technology and advanced civilizations of the giants, as well as any potential dangers or threats in the underground world. Additionally, they may search for information on the relationship between the giants and other species, such as the constructs and slimes, and how to peacefully coexist with them.<br></p>
<br>
<p>The database has a lot of information on how to grow stronger and how to activate teleporter shrines. They use the shrines to explore different underground pockets, but they never find another giant. It seems the giant is the last of his people. What might they find instead?<br></p>
<p>The database has a lot of information on how to grow stronger and how to activate teleporter shrines. They use the shrines to explore different underground pockets, but they never find another giant. It seems the giant is the last of his people. They activate teleporter shrines and travel from pocket to pocket, fight through hordes of monsters. Finally, they activate the final teleporter that travels to the deepest pocket. What do they anticipate to find there?<br></p>
<br>
<p>Instead of finding another giant, Helia and the giant may find other underground civilizations, such as the constructs and slimes. They may also discover hidden cities and ruins of ancient civilizations, as well as hidden treasures and artifacts. They may also encounter different creatures and creatures in the underground world, such as abyssal beasts and other exotic species. Additionally, they may find evidence of past conflicts and wars between different underground civilizations, as well as hints at the fate of the giants and what may have led to their extinction.<br></p>
<p>Helia and the giant may anticipate finding the remains of the giant's civilization or other giants in the deepest pocket. Alternatively, they may expect to find some kind of clue or information about the fate of the giants, such as what happened to them and why the giant is the last of his kind. They may also expect to find some kind of powerful artifact or technology that could help them in their quest to protect the underground world and stop the mayor's exploitation. Additionally, they may expect to encounter powerful and dangerous creatures in the deepest pocket, and may anticipate having to fight their way through them in order to reach their destination.<br></p>
<br>
<p>After they activate the final lost teleporter shrine, they enter the deepest chamber, Helia and the giant are stunned to find a beautiful garden filled with lush plants and vibrant flowers. They explore the garden, marveling at the beauty and serenity of the space.<br></p>
<p>After they activate the final lost teleporter shrine, they enter the deepest chamber, Helia and the giant are stunned to find an enormous forest with enormously tall trees, mushrooms, and flowers. Then, when they reach the clearing, they enter a wondrous garden filled with lush plants and vibrant flowers. They explore the garden, marveling at the beauty and serenity of the space. At the border is a lava flow and rocks. <br></p>
<br>
<p>As they walk through the garden, they notice that the plants seem to be thriving without any apparent care or maintenance. They also find strange, intricate machinery and technology hidden among the plants, suggesting that the garden is not just a natural space but also a technological marvel.<br></p>
<br>
<p>As they continue to explore, they come across a small pool of water at the center of the garden. In the pool, they find a small, glowing crystal that seems to be the source of the garden's vitality.<br></p>
<p>As they continue to explore, they come across a small pool of water at the center of the garden. In the pool, they find a tree that seems to be the source of the garden's vitality.<br></p>
<br>
<p>As they sit among the flowers, the giant laments the lack of answers and closure they have found in the garden. "There's nothing here. It's empty. It's just a beautiful garden. We didn't find any answers or clues about my people or the underground world. It's just a dead end."<br></p>
<br>
<p>Helia and the giant are amazed and confused by what they have found. They wonder who created the garden and why it is hidden underground. They decide to continue their exploration and try to uncover the secrets of the garden.<br></p>
<br>
@ -942,19 +1025,27 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<br>
<p>As they sit among the flowers, the giant laments the lack of answers and closure they have found in the garden. "It's just a beautiful garden, but it's empty. We didn't find any answers or clues about my people or the underground world. It's just a dead end."<br></p>
<br>
<p>Helia may try to reassure the giant that they have found something valuable in the garden, even if it is not the answers they were seeking. She may point out the beauty and serenity of the space, and the fact that it is a hidden oasis in the midst of a harsh underground world. She may also remind the giant that they have discovered technology and machinery that they can use to learn more about the underground world and the mayor's exploitation of it. Additionally, she may suggest that they continue to explore the garden and the surrounding area, in case they missed something or there are other secrets to be uncovered. She may also encourage the giant to be patient and not give up hope, as they may yet find the answers they are looking for.<br></p>
<br>
<p>Helia sits beside the giant and tries to comfort him. "It's not empty, my friend. It's beautiful and peaceful here. We may not have found what we were looking for, but we have found something even more wonderful and mysterious. We should be grateful for this discovery."<br></p>
<br>
<p>The giant nods, his mood lifting slightly. "You are right, Helia. This garden is a treasure and a mystery. We must protect it and learn from it."<br></p>
<br>
<p>Together, Helia and the giant continue to explore the garden, taking care to preserve its beauty and secrets. They may never find the answers they seek, but they are content in the knowledge that they have discovered something truly special and unique.<br></p>
<p>About this time, Helia's uncle (a Union spy) appears to tell Helia that they need to get out of here. The president is coming, and he has no idea why. He doesn't want the president to catch him, though, so they need to hide. <br></p>
<ul>
<li>"Level the chasm? How?? But what about the giant's home? And WISE? And the slimes and constructs? They can't do this."
"You're going to stand up to the president?"</li>
<li>"I might!"</li>
<li>"Look. I'm technically a foreign national, so I have no stake in the politics here. I'm also technically your guardian. Don't make me put my foot down and drag you back home."</li>
<li>"Make me!" </li>
<li>The giant teleports Helia away to town where the mayor finds her.</li>
<p>About this time, Helia's uncle (a Union spy) shows up. "W-wait, it's you. Helia?? You strung the portals?"
"Uncle-! What are you doing here? You better not have been following me. If you want to know what I'm doing, you can just ask!"<br></p>
<br>
<ul>
<li>"No, no, no. What you just did, whatever it was, is a matter of federal importance. The high government is well-aware of the chasm, but due to lack of urgency and low threat level, it's a dormant project. The mayor's recreational interest in the chasms have been fascinating to monitor, but the situation has been under control and there hasn't been need for federal intervention. I've just been kept around to keep an eye on her activities and report any significant findings. And then out of no where, probes indicate a sudden surge of power. What exactly happened?"</li>
<li>"We've been bringing systems back online and using the transport system..."</li>
<li>"And???"</li>
<li>"We...found a garden. I don't know. We got into some fights with some monsters."</li>
<li>"Look, kid, I don't know what's going on here, but I have a feeling the president is sending a whole lot more than your uncle. He sounds mad enough to occupy the whole town and shut it down until he has subdued any threats and brought them under his control. If you got a place to hide, you should probably get there."
"But what about the slime people. What about the beautiful garden. He wouldn't destroy them, would he? And what about my friends? They helped explore, too..."</li>
<li>"If they're smart, they'll keep their mouths shut. Anyone with any involvement in this case could have the full power of the arm of the law brought down on them. Your giant in particular is in danger. But Helia, I don't want to be caught chatting. Go. I've got work to do."</li>
<li>"...Okay."</li>
<li>The giant looks to Helia. "Do we warn Angel? Tessa?"</li>
<li>"Quickly. Take me to them."</li>
<li>He teleports them back to the surface. The first person they run into is the mayor. She looks frantic. </li>
<li>"Oh my gosh! Helia! I never thought I'd say this, but I need your help. Dad's coming, and if we don't do something, there will be no Lucrest, there will be no chasm, and I know for sure he'll kill the giant."</li>
<li>The giant laughs. "Not a prayer."</li>
<li>The mayor turns to him. "You are strong, but he is stronger. Listen to me."</li>
@ -968,8 +1059,14 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<li>Together, Helia, the giant, and the mayor rush to activate the teleporter shrines and evacuate the underground world before the president arrives and destroys it.</li>
</ul>
<br>
<img src="/static/img/gdd/pushbikinibottom.gif" alt="(Spongebob GIF of "We should all take Bikini Bottom and push it somewhere else")">
<p>(LOL, this AI has the same logic as Patrick.) <br></p>
<div class=center><img src="/static/img/gdd/pushbikinibottom.gif" alt="(Spongebob GIF of We should all take Bikini Bottom and push it somewhere else)"></div>
<p>(AI is operating with Patrick-tier logic.) <br></p>
<br>
<p>As they work to activate the teleporter shrines and evacuate the underground world, Helia and the others may encounter resistance from the president's forces or from the mayor's supporters. They may also have to deal with the challenges of coordinating the evacuation and ensuring that all of the inhabitants of the underground world are safely transported to a new location. Additionally, they may have to contend with the dangers of the underground world, including powerful monsters and treacherous terrain.<br></p>
<br>
<p>Once they have successfully transported the inhabitants of the underground world to safety, Helia and the others may need to come up with a plan to prevent the president from discovering their new location and attacking them again. They may consider using the technology and knowledge they gained from exploring the underground world to defend themselves and their new home, or they may seek out allies and allies to help them protect the underground world.<br></p>
<br>
<p>Regardless of the challenges they face, Helia and the others are determined to protect the underground world and its inhabitants from the threats posed by the president and the mayor. With their courage and determination, they will stop at nothing to ensure the safety and freedom of the underground world.<br></p>
<br>
<p>The giant and the mayor teleport the city far away, block all entrances to the chasm, and teleport in some cheap farmland, while Helia deactivates as many shrines as she can. On her signal, the giant teleports Helia, the mayor, and the uncle together. They thank the giant and tell him to hide until the president is gone. The president and his forces arrive at the shanty town in disbelief.<br></p>
<br>
@ -977,20 +1074,16 @@ Helia comes to the security office to pick up her luggage, but it isn't on the r
<li>"Men. Find the chasm. There should be an entrance in the Mayor's house, the mall, and in the woods."</li>
<li>"Sir...By mall do you mean that dinky general store?"</li>
<li>"Just go!"</li>
<li>The president grabs the mayor.</li>
<li>"Dia, where is the Nazi threat?"</li>
<li>The mayor, with a look of fear and desperation on her face, stammers out a lie. "I-I don't know what you're talking about, sir. There are no Nazis here. Just a poor, rural town trying to make ends meet."</li>
<li>"I can see that. Your accountant is going to have more to answer for than the Nazis here in a minute, but I received intel that the lost tribe had finally broken free of their underground prison."</li>
<li>"...Dad you...Are you crazy? I have no idea what you're talking about. Nazis...There's nothing underground."</li>
<li>The mayor, with a look of fear and desperation on her face, stammers out a lie. "I-I don't know what you're talking about, Dad you...Are you crazy? I have no idea what you're talking about...There's nothing underground."</li>
<li>"You think I haven't been monitoring you here? Your exploitation of the underground kingdoms. Your wealth. Your tourism boom...Wait, is this really Lucrest?"</li>
<li>"Yeah...? I...might have fudged the numbers a little...but...what underground kingdoms? Are you serious, dad?"</li>
<li>The president's face grows dark with anger as he realizes he has been lied to. "You are lying to me, Dia. I know about the underground civilizations and the giant. Where are they?"</li>
</ul>
The mayor continues to deny any knowledge, but the president knows she is hiding something. He orders his men to search the town and find the entrance to the underground world.<br></p>
<p>The mayor continues to deny any knowledge, but the president knows she is hiding something. He orders his men to search the town and find the entrance to the underground world.<br></p>
<br>
<p>Helia and the others watch in fear as the president's forces search the town, but they have successfully hidden the entrance to the chasm and the teleporter shrines.<br></p>
<br>
<p>The president grows increasingly frustrated as he cannot find any evidence of the underground world or the Nazis. He eventually gives up and leaves, vowing to continue his search and punish those who have lied to him.<br></p>
<p>The president grows increasingly frustrated as he cannot find any evidence of the underground world. He eventually gives up and leaves, vowing to continue his search and punish those who have lied to him.<br></p>
<br>
<p>Helia, the mayor, and the uncle breathe a sigh of relief, grateful that they were able to protect the underground world and the giant. However, they know that the president will not give up easily and will continue to search for the underground civilizations. They must remain vigilant and prepared to defend their home.</p>
<br>
@ -1001,13 +1094,61 @@ The mayor continues to deny any knowledge, but the president knows she is hiding
<li>"Because I liked the name. D-dad, you're scaring me."</li>
<li>The mayor continues to deny any knowledge, but the president knows she is hiding something. He orders his men to search the town and find the entrance to the underground world.</li>
<li>Helia and the others watch in fear as the president's forces search the town, but they have successfully hidden the entrance to the chasm and the teleporter shrines.</li>
<li>The president grows increasingly frustrated as he cannot find any evidence of the underground world or the Nazis.</li>
<li>The president grows increasingly frustrated as he cannot find any evidence of the underground world.</li>
<li>"Bring me Helia's uncle."</li>
<li>"...Hello, Mr. President. It's an honor to meet you."</li>
<li>"You have no need for cover because you are fired unless you explain this discrepancy now. Why would you lie to me? I ordered you to follow my daughter's activities and report back to me, and nothing is lining up here. Explain now."</li>
</ul>
<br>
</div>
<div class="loose" id="loose"><h3>loose ends, random ideas </h3>
<ul>
<li>Whenever the girls return to the LOST AND FOUND room, they realize the door read GET LOST. ANY UNAUTHORIZED PERSONNEL FOUND PAST THIS DOOR WILL BE PROSECUTED, but the clutter partially covered the writing. </li>
<li>Aries asks Helia out really early on. I'm not sure when the best time would be yet. </li>
<li>Night's supplier became unreliable - why? </li>
<li>Where are Chloe's parents? </li>
<li>The Marsh cat is found hanging out in the garden beneath the earth. </li>
<li>They find out what happened to Tessa's dad, either through exploring the chasms or by pressing Helia's uncle on the matter </li>
<li>Tessa's mom's secret identity is revealed</li>
<li>Restore the Garden of Tranquility beneath the earth </li>
<li>Night's vigil night </li>
<li>Dia's father occupies the town </li>
<li>Night betrays Helia </li>
<li>School brick fundraiser </li>
<li>Night's secret place </li>
</ul>
</div>
<div class="character" id="character"><h3>character tidbits </h3>
<p>Helia Grisel Burney (??/??) <br></p>
<br>
<p>Kenward AKA Ken Ward (Traveler/Controller) <br></p>
<br>
<p>Mayor Diana "Dia" Rosa Lucretia (Economist/Chemist) <br></p>
<br>
<p>She is the youngest of five. The second youngest is Joaquín/Hernán, and he bullies her relentlessly. Her other siblings are relatively established in their lives and careers and stay in touch primarily through social media. <br></p>
<br>
<p>Evan "Van" Michael Burney (Brawler/Armsman) <br></p>
<br>
<p>Miriam Angel "Angel" Tidwell (Armsman/Hacker). <br></p>
<br>
<p>Tessa Skye St. Martin (Tamer/Brawler) <br></p>
<br>
<p>Chloe Adele McIntyre (Disciple/Tamer) <br></p>
<br>
<p>Aries Xavier Tidwell (Armsman/Disciple) <br></p>
<br>
<p>Night Edward Lusk (Chemist/Armsman) <br></p>
<br>
<p>Brother Wayne Topher McIntyre (Armsman/Chemist) <br></p>
<br>
<p>"Eden" (Armsman/Chemist) <br></p>
<br>
<p>Raymond "Ray" Tidwell (Armsman/Brawler) <br></p>
<br>
<p>Ginger Tidwell (Brawler/Disciple) <br></p>
<br>
<p>President Saúl Victor Lucretia Ruiz (Armsman/Disciple) <br></p>
<br>
<p>Angel's full name is Miriam Angel Tidwell. Her dad is Raymond Tidwell. <br></p>
<br>
<p>If Angel's full name is Miriam Angel Tidwell and her dad is Raymond Tidwell, then she is likely a young girl who is named after her mother, who chose the name Miriam, and her father, who chose the name Angel. Her last name, Tidwell, is her father's last name, and indicates that she comes from a family with a long history and tradition in Lucrest. It is possible that her father is a well-known and respected member of the community, and that he holds a position of authority and responsibility, such as the chief of the privatized security force that enforces the curfew. <br></p>
@ -1016,3 +1157,35 @@ The mayor continues to deny any knowledge, but the president knows she is hiding
<br>
<p>Tessa is a creative and passionate person who loves art and fashion. She often spends her free time drawing or sketching new designs. She is close with her mom and loves spending time with her, learning about fashion and design. Despite her love for art and fashion, Tessa struggles with feeling out of place in a small town like Lucrest. She often feels like she doesn't fit in with the other kids at school and longs for a more exciting and vibrant environment. Despite this, Tessa is fiercely loyal to her friends and will do anything to protect them. She is curious and adventurous, and is always willing to try new things and explore new places.<br></p>
</div>

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