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<p>Follow along to make your first mini WebSocket application in GDScript (with a little JSON). The client and the server will be two separate projects. I build upon the <a href="http://web.archive.org/web/20220928131714/http://www.narwalengineering.com/2018/07/01/godot-tutorial-simple-chat-room-using-multiplayer-api/">NetworkedMultiplayerENet chat room tutorial</a>(archive link) by <a href="https://www.deeproot.dev/">Miziziziz</a> and the <a href="https://docs.godotengine.org/en/stable/tutorials/networking/websocket.html">HTML5 and WebSocket tutorial in the Godot documentation</a>. </p>
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<p>Follow along to make your first mini WebSocket application in GDScript (with a little JSON). The client and the server will be two separate projects. I build upon the <a href="http://web.archive.org/web/20220928131714/http://www.narwalengineering.com/2018/07/01/godot-tutorial-simple-chat-room-using-multiplayer-api/">NetworkedMultiplayerENet chat room tutorial</a>(archive link) by <a href="https://www.deeproot.dev/">Miziziziz</a> and the <a href="https://docs.godotengine.org/en/stable/tutorials/networking/websocket.html">HTML5 and WebSocket tutorial in the Godot documentation</a>. </p>
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