master
chimchooree 2 years ago
parent 5474eb192b
commit 4f7ae5a2f8

@ -0,0 +1,3 @@
<p>If the player does not control a character, AI does. </p>
<img src="/static/img/gdd/ai_dumbcat.png" alt="(state machine)"> <br>
<img src="/static/img/gdd/ai_adeptcat.png" alt="(state machine)"> <br>

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<img src="/static/img/gdd/animation.png" alt="(photo)">

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<img src="/static/img/gdd/Attack.png" alt="(state machine)"> <br>
<h2>cancel attack loop </h2>
<ul>
<li>manual movement (keyboard, mouse, controller, etc) </li>
<li>target died </li>
<li>player died </li>
<li>target not in social spacce </li>
<li>cancel acton key </li>
<li>use a skill </li>
<li>player zones </li>
<li>target null </li>
</ul>

@ -14,7 +14,9 @@
<p>The rest of the jobs, whether they were ever used or not, are... </p>
<ul>
<li>Elementalist </li>
<li>Life Priest </li>
<li>Tarot Mage </li>
<li>Traffic Control </li>
</ul>
<p>Another common job is Idle, an empty placeholder job. For those with the Idle gig, only the character's job will be shown. When a character has the Idle job, no gig can be taken and no job or gig information will be shown. This is the only job a character can double up on. New players are Idle/Idle until they choose a job. </p>

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<img src="/static/img/gdd/Appstore.png" alt="(photo)">

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<p>The Traffic Control job is a special <a href="/blessfrey-gdd/job">job</a>, . It is characterized by authority over space. </p>
<p><a href="/char/Rune">Rune</a> represents the Traffic Control class. </p>
<p>Their perk is <b>Networking</b>. </p>
<p>Their attributes are... </p>
<ul>
<li>Footwork </li>
<li>Alteration </li>
<li>Refuge </li>
</ul>
<h2>previously</h2>
<p>Previous names: Space Priest, Portal Mage, Teleporter </p>

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@ -6,9 +6,7 @@
<br>
<ul>
% for i in ["achievements", "armor-rating", "attribute", "attribute-point", "cast", "character", "controls", "credits", "damage-type", "death-penalty", "design-philosophy", "dialogue", "docs", "gear", "gig", "groups", "highlight", "ID", "inspect menu", "inventory", "item", "job", "keyword", "language", "life", "marketing", "mechanics", "Mercur", "milestones", "miracles", "pathfinding", "perk", "pip", "proxemics", "punishment", "setting", "skill", "spirit", "status-effect", "story", "style guide", "terms", "vibe", "website"]:
% for i in ["achievements", "armor-rating", "attribute", "attribute-point", "cast", "character", "controls", "credits", "damage-type", "death-penalty", "dialogue", "docs", "environment-effect", "gear", "gig", "groups", "highlight", "ID", "inspect menu", "inventory", "item", "job", "keyword", "language", "life", "mechanics", "Mercur", "milestones", "miracles", "pathfinding", "perk", "pip", "proxemics", "setting", "skill", "spirit", "status-effect", "story", "style guide", "terms", "vibe", "website"]:
% for i in ["achievements", "ai", "armor-rating", "attack-loop", "attribute", "attribute-point", "cast", "character", "controls", "credits", "damage-type", "death-penalty", "design-philosophy", "dialogue", "docs", "environment-effect", "gear", "gig", "groups", "highlight", "ID", "inspect menu", "inventory", "item", "job", "keyword", "language", "life", "marketing", "mechanics", "Mercur", "milestones", "miracles", "pathfinding", "perk", "pip", "proxemics", "punishment", "setting", "skill", "smartphone", "spirit", "status-effect", "story", "style guide", "terms", "vibe", "website"]:
<li class="list">{{random.choice(['.','•','☆','★'])}}&#9;<a href=/blessfrey-gdd/{{i}}>{{i}}</a></li>
% end

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