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38 lines
1.9 KiB
Plaintext
38 lines
1.9 KiB
Plaintext
<h2>description </h2>
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<p>Skills are individual powers usable by entities. They can take 8 at a time on their skillbar. They can be used for combat, puzzle-solving, and roleplaying. They are acquired through exploring. </p>
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<br>
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<h2>structure </h2>
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<p></p>
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<br>
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<h2>logic </h2>
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<h3>end </h3>
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<p>A skill naturally ends after completion. After all the keywords are complete, the skill will complete. </p>
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<br>
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<p>A skill prematurely ends if it is removed (the remove keyword targets applied skills) or reapplied (a duplicate skill ends earlier instances of the skill then is applied normally). </p>
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<br>
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<p>When a skill ends for any reason, all keywords must also end. </p>
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<br>
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<h2>challenges/known issues </h2>
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<p> <br></p>
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<br>
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<h2>works for...</h2>
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<ul>
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<li>skill autoequip from save✗ </li>
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<li>skill equip new skill/empty slot/rearrange skillbar✗ </li>
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<li>skill use by click/keyboard/AI selection✗ </li>
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<li>skill range✗ </li>
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<li>skill move into range✗ </li>
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<li>skill activation✓ </li>
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<li>skill cooldown✗ </li>
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<li>skill cost/insuffient funds✗ </li>
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<li>skill interrupt✗ </li>
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<li>skill removal✗ </li>
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<li>room/equipment skill✗ </li>
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<li>Blessing. When character is moving, heal for 5 life every 1 second.✗ </li>
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<li>Remove all blessings and poisons. Heal for 10 life for each blessing removed. Gain 10 spirit for each poison removed.✗ </li>
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<li>Poison. If target is Blessed, Reduce Max Health by 25% (20 seconds). If poison ends early, target takes 50 damage.✗ </li>
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<li>Blessing. Increase effectiveness of Disciple skills.✗ </li>
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<li>Miracle. Remove 1 blessing. Disable skill on source's bar (5 seconds).✗ </li>
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</ul>
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