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@ -33,7 +33,7 @@ from bones import *
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#16 4 i32: lodinfo_blocksize (only present in version 2 to 6)
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#? texname_blocksize PackNames block of texture names
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#? objname_blocksize objnames
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#? texidx_blocksize texidx
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#? texidx_blocksize TexID[]: texidx_block,
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#? lodinfo_blocksize lodinfo (only present in version 2 to 6)
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#? ModelHeader ???
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@ -84,12 +84,12 @@ from bones import *
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# Offset Size Description
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# 0 4 i32: size
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# 4 4 f32: radius
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# 8 4 i32: tex_count
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# 8 4 i32: tex_count, The number of TexID entries in the texidx_block.
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# 12 4 ptr(BoneInfo): boneinfo ?
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# 16 4 i32: vert_count
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# 20 4 i32: tri_count
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#ver 8+ 24 4 i32: reflection_quad_count
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# +4 4 i32: tex_idx
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# +4 4 ptr(TexID): tex_idx, Byte offset in the texidx_block to the first TexID for this model.
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# +4 32 PolyGrid: grid
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# +32 4 ptr(char): name
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# +4 4 ptr(AltPivotInfo):
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@ -129,6 +129,10 @@ from bones import *
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#8 4 ptr(u8): data, The offset of this block of data inside the .geo's main data block.
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#12
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#TexID:
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#Offset Size Description
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#0 2 u16: id, Index to the texture name in the texture name list.
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#2 2 u16: count, Number of tris using this texture.
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#struct PolyGrid: "libs/UtilitiesLib/components/gridpoly.h"
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#Offset Size Description
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@ -481,8 +485,13 @@ class Data:
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if offset is None:
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offset = self.offset
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self.data[0 : offset]
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def __len__(self):
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return len(self.data)
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def __str__(self):
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return str(self.data)
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def __repr__(self):
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return repr(self.data)
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class Reductions:
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def __init__(self, model):
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self.model = model
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@ -630,25 +639,25 @@ class Model:
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self.pack_reflection_quads = self.geo.getHeaderElement("<iii")
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else:
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self.pack_reflection_quads = (0, 0, 0)
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pack_list = [
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self.pack_tris,
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self.pack_verts,
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self.pack_norms,
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self.pack_sts,
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self.pack_sts3,
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self.pack_weights,
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self.pack_matidxs,
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self.pack_grid,
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#pack.lmap_utransforms, pack.lmap_vtransforms
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self.pack_reductions,
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self.pack_reflection_quads,
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]
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other_list = [
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self.boneinfo_ptr,
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self.name_ptr,
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self.api_ptr,
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]
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(self.pack_boneinfo, self.pack_name, self.pack_api) = inferSizes(self.geo.main_data_size, pack_list, other_list)
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#pack_list = [
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# self.pack_tris,
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# self.pack_verts,
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# self.pack_norms,
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# self.pack_sts,
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# self.pack_sts3,
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# self.pack_weights,
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# self.pack_matidxs,
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# self.pack_grid,
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# #pack.lmap_utransforms, pack.lmap_vtransforms
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# self.pack_reductions,
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# self.pack_reflection_quads,
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#]
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#other_list = [
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# self.boneinfo_ptr,
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# self.name_ptr,
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# self.api_ptr,
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#]
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#(self.pack_boneinfo, self.pack_name, self.pack_api) = inferSizes(self.geo.main_data_size, pack_list, other_list)
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self.name = extractString(self.geo.header_objname_data, self.name_ptr)
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#self.geo.header_offset = final_offset - 12 - 2
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@ -665,7 +674,27 @@ class Model:
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#print("automatic offset: %d final offset: %d" % (self.geo.header_offset, final_offset))
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self.skipped_data = self.geo.header_data[self.geo.header_offset : final_offset]
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self.geo.header_offset = final_offset
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def parseData(self):
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self.tex_idx = []
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texidx_data = self.geo.header_texidx_data
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texidx_data.seek(self.tex_idx_ptr)
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c = 0
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for i in range(self.tex_count):
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self.tex_idx.append(texidx_data.decode("<HH"))
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c += self.tex_idx[-1][1]
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#todo: assert(c == self.tri_count)
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self.altpivotinfo = []
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if self.api_ptr != 0:
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self.geo.seekMainData(self.api_ptr)
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(self.altpivotinfo_count, ) = self.geo.decode("<i")
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for i in range(self.altpivotinfo_count):
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self.altpivotinfo.append([])
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for j in range(4):
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self.altpivotinfo[i].append(list(self.geo.getMainElement("<fff")))
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self.altpivotinfo_count = len(self.altpivotinfo)
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self.tris_data = self.geo.getDataBlock(self.pack_tris)
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self.verts_data = self.geo.getDataBlock(self.pack_verts)
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self.norms_data = self.geo.getDataBlock(self.pack_norms)
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@ -793,18 +822,36 @@ class Model:
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self.pack_grid = self.geo.encodeMainDataPacked(self.grid_data)
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self.pack_reductions = self.geo.encodeMainDataPacked(self.reductions_data)
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self.pack_reflection_quads = self.geo.encodeMainDataPacked(self.reflection_quads_data)
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bone_data = struct.pack("<" + "i" * (1 + 15), self.bone_count, *self.bone_ids)
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bone_data += struct.pack("<ii", 0, 0) #weights_ptr and matidx_ptr place holders, needed by the game
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self.boneinfo_ptr = self.geo.encodeMainData(bone_data)
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if self.bone_count > 0:
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bone_data = struct.pack("<" + "i" * (1 + 15), self.bone_count, *self.bone_ids)
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bone_data += struct.pack("<ii", 0, 0) #weights_ptr and matidx_ptr place holders, needed by the game
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self.boneinfo_ptr = self.geo.encodeMainData(bone_data)
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else:
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self.boneinfo_ptr
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api_data = b""
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if len(self.altpivotinfo) > 0:
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api_data = struct.pack("<i", len(self.altpivotinfo))
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for i in range(len(self.altpivotinfo)):
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for j in range(len(self.altpivotinfo[i])):
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api_data += struct.pack("<fff", *self.altpivotinfo[i][j])
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for i in range(15 - len(self.altpivotinfo)):
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api_data += struct.pack("<fff", 0, 0, 0) * 4
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if len(api_data) > 0:
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self.api_ptr = self.geo.encodeMainData(api_data)
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else:
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self.api_ptr = 0
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#Encode shared header data
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print("unhandled: model.texidx_ptr !")
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self.texidx_ptr = 0
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self.texidx_ptr = len(self.geo.header_texidx_data)
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texidx_data = self.geo.header_texidx_data
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texidx_data.seekEnd()
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for t in self.tex_idx:
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texidx_data.encode("<HH", *t)
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self.tex_count = len(self.tex_idx)
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self.name_ptr = len(self.geo.header_objname_data)
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self.geo.header_objname_data += self.name + ZERO_BYTE
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self.geo.header_objnames.append(self.name)
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print("unhandled: model.api_ptr !")
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self.api_ptr = 0
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#Encode the header
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self.header_data = b""
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@ -895,6 +942,7 @@ class Model:
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#print(" reductions_data: %s" % ([self.reductions_data], ))
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print(" reflection_quads_data: %s" % ([self.reflection_quads_data], ))
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print(" tex_idx: %s" % ([self.tex_idx]))
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print(" tris: %s" % ([self.tris], ))
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print(" verts: %s" % ([self.verts], ))
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print(" norms: %s" % ([self.norms], ))
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@ -915,6 +963,8 @@ class Model:
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print(" bone_count: %d" % self.bone_count)
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print(" bone_ids: %s" % (self.bone_ids, ))
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print(" altpivotinfo: %s" % (self.altpivotinfo, ))
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for i in range(self.bone_count):
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print(" : %s" % (BONES_LIST[self.bone_ids[i]], ))
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@ -972,7 +1022,7 @@ class Geo:
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self.header_offset += self.texname_blocksize
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self.header_objname_data = self.header_data[self.header_offset : self.header_offset + self.objname_blocksize]
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self.header_offset += self.objname_blocksize
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self.header_texidx_data = self.header_data[self.header_offset : self.header_offset + self.texidx_blocksize]
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self.header_texidx_data = Data(self.header_data[self.header_offset : self.header_offset + self.texidx_blocksize])
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self.header_offset += self.texidx_blocksize
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self.header_lodinfo_data = self.header_data[self.header_offset : self.header_offset + self.lodinfo_blocksize]
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self.header_offset += self.lodinfo_blocksize
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@ -1028,22 +1078,22 @@ class Geo:
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self.header_objnames = []
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self.header_objname_data = b""
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self.lodinfo_data = b""
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self.header_texidx_data = Data()
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#Encode models into main data
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for m in self.models:
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m.encode()
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#todo: convert data
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print("texname unhandled!")
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print("texidx unhandled!")
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#Convert remaining data
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self.header_texname_data = packNames(self.header_texnames)
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#Encode information into header data.
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self.header_data += struct.pack("<iiii", len(self.main_data), len(self.header_texname_data), len(self.header_objname_data), len(self.header_texidx_data))
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if self.version >= 2 and self.version <= 6:
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self.header_data += struct.pack("<i", len(self.lodinfo_data))
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self.header_data += self.header_texname_data + self.header_objname_data + self.header_texidx_data
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self.header_data += self.header_texname_data + self.header_objname_data + self.header_texidx_data.data
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if self.version >= 2 and self.version <= 6:
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self.header_data += self.lodinfo_data
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#Encode the main model header.
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self.header_data += storeString(self.header_modelheader_name, 124)
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self.header_data += struct.pack("<ifii", 0, self.header_modelheader_tracklength, 0, len(self.models))
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self.header_data += struct.pack("<ifii", 0, self.header_modelheader_tracklength, -1, len(self.models))
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#Encode model headers into header data.
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for m in self.models:
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m.encodeHeader()
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@ -1130,7 +1180,7 @@ if __name__ == "__main__":
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print("Test loads a .geo file, dumps its content, and optionally writes its content out.")
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exit(0)
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fh = open(sys.argv[1], "rb")
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print(sys.argv)
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#print(sys.argv)
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if len(sys.argv) <= 2:
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fho = None
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else:
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