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TigerKat 7a7dce51ed Implemented reading and writing of tex_idx and AltPivotInfo.
Fixed ModelHeader output to match GetVrml's output.
bugfix: Would include BoneInfo even if the model has no bones.
5 years ago
LICENSE Initial commit 5 years ago
README.md Implemented reading and writing of tex_idx and AltPivotInfo. 5 years ago
bones.py Initial import. 5 years ago
geo.py Implemented reading and writing of tex_idx and AltPivotInfo. 5 years ago
stl_dump.py Initial import. 5 years ago

README.md

geopy

Python tools for manipulating .geo files. The long term plan is to be able to export .geos direct from Blender.

geo.py

Contains the Geo class, which represents the contents of .geo files. Can be run to test the reading and writing functionality.

geo.py <infile.geo> [<outfile.geo>]

If only an input .geo file is specified, it will read the input and dump the contents of the .geo to the console.

If an output .geo file is specified, it will read the input .geo file, and write the contents to the output as a new .geo file.

stl_dump.py

Dumps the meshes of a .geo file to .stl files. Used for testing and validation, as .stl isn't useful for games.

stl_dump.py <file.geo>

Dumps all the meshes contained in <file.geo> to <geo_name>/<model_name.stl>. <geo_name> and <model_name> are read from the .geo.

##Known issues:

  • Not all structures are regenerated when writing a .geo file. (PolyGrid and Reductions)