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36 lines
1.5 KiB
Markdown
36 lines
1.5 KiB
Markdown
# geopy
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Python tools for manipulating .geo files. The long term plan is to be able to export .geos direct from Blender.
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## geo.py
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Contains the Geo class, which represents the contents of .geo files. Can be run to test the reading and writing functionality.
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geo.py <infile.geo> [<outfile.geo>]
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If only an input .geo file is specified, it will read the input and dump the contents of the .geo to the console.
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If an output .geo file is specified, it will read the input .geo file, and write the contents to the output as a new .geo file.
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## stl_dump.py
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Dumps the meshes of a .geo file to .stl files. Used for testing and validation, as .stl isn't useful for games.
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stl_dump.py <file.geo>
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Dumps all the meshes contained in <file.geo> to <geo_name>/<model_name.stl>. <geo_name> and <model_name> are read from the .geo.
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## geo_edit.py
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A command line tool for modifying a .geo file
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geo_edit.py <infile.geo> <outfile.geo> <operation> [<operation options> ...]
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Operation | Description
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--------------------------- | ---------------------------
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del_model <reg_ex> | Deletes all models whose name contains the regular expression <reg_ex>.
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geo_name <name> | Change the .geo's name to <name>.
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rename_mode <new> <old> | Rename a model from <new> to <old>.
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Multiple operations can be specified and performed in the same run.
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## Known Issues
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- Not all structures are regenerated when writing a .geo file. (Reductions)
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