Make a struct for connections

refactor
PgSocks 2 years ago
parent 8170b3aa90
commit dab8e0029e

@ -12,4 +12,6 @@ typedef struct Client* Client;
typedef struct Message* Message; typedef struct Message* Message;
Client client_new(void* buffer, size_t size); Client client_new(void* buffer, size_t size);
void client_connect(Client client);
Message poll_message(Client client);

@ -1,5 +1,7 @@
#pragma once #pragma once
#include "connection.h"
struct Client { struct Client {
void* buffer; void* buffer;
@ -10,6 +12,8 @@ struct Client {
int16_t seq; int16_t seq;
struct Connection* connection;
}; };
static inline uint8_t host2byte(uint8_t host, uint8_t index) { static inline uint8_t host2byte(uint8_t host, uint8_t index) {

@ -0,0 +1,78 @@
#include "robomaster.h"
#include "client.h"
#include "connection.h"
#include "message.h"
static struct Connection* connection_new()
{
struct Connection* conn = calloc(sizeof(struct Connection));
// Request a UDP socket
conn->sockfd = socket(AF_INET, SOCK_DGRAM, 0);
// Make the socket non-blocking
int flags = fcntl(conn->sockfd, F_GETFL);
fcntl(conn->sockfd, F_SETFL, flags | O_NONBLOCK);
// Set the address of the drone
conn->addrlen = sizeof(conn->remote_addr);
conn->dest_addr.sin_family = AF_INET;
conn->dest_addr.sin_port = htons(30030);
conn->dest_addr.sin_addr.s_addr = inet_addr("192.168.2.1");
return conn;
}
void client_connect(Client client) {
client->connection = connection_new();
sendto(client->connection->sockfd, client->buffer, session_size(session), 0, (struct sockaddr*)&client->connection->dest_addr, client->connection->addrlen);
}
// TODO: Use union to make all messages same size
void send_message(Client client, Message message, int length) {
sendto(client->connection->sockfd, message, length, 0, (struct sockaddr*)&client->connection->dest_addr, client->connection->addrlen);
}
Message poll_message(Client client) {
// Poll for messages
static const struct timeval timeout = {-1, 0};
fd_set read_fds;
FD_ZERO(&read_fds);
FD_SET(client->connection->sockfd, &read_fds);
int result = select(client->connection->sockfd + 1, &read_fds, NULL, NULL, &timeout);
// Check for socket polling errors
if(result < 0) {
perror("message polling failed");
exit(EXIT_FAILURE);
}
// Skip if nothing was received yet
// TODO: Make a static "empty" message or something
if (result == 0) {
return NULL;
}
// Read a message from the socket
// TODO: Use union to make all messages same size
// NOTE: This is never freed, so it's a memory leak
void* buffer = malloc(1024);
int recvb = recvfrom(client->connection->sockfd, buffer, sizeof(client->max_size), 0, (struct sockaddr*)&client->connection->dest_addr, &client->connection->addrlen);
// Check for socket read errors
if(recvb < 0) {
perror("reading socket failed");
exit(EXIT_FAILURE);
}
// Check for message errors
if(message_validate(buffer)) {
perror("invalid message");
exit(EXIT_FAILURE);
}
return (Message)buffer;
}

@ -0,0 +1,8 @@
#pragma once
struct Connection {
int sockfd;
socklen_t addrlen;
sockaddr_in remote_addr;
};

@ -95,3 +95,23 @@ message_new(struct Client* session, uint8_t cmdset, uint8_t cmdid, size_t length
} }
enum MESSAGEERR {
MESSAGEERR_NONE,
MESSAGEERR_HEADERCRC,
MESSAGEERR_FOOTERCRC
}
static
inline
enum MESSAGEERR
message_validate(const struct Message* message) {
uint16_t length = (message->header->length_h[2] & 0x3) * 0xFF + message->header->length_l[1];
if(message->header.crc != crc8(message, 3))
return MESSAGEERR_HEADERCRC;
if(message->header.crc != crc16(message, length - sizeof(struct Footer)))
return MESSAGEERR_FOOTERCRC;
}

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