task and web box

small-nav
chimchooree 4 years ago
parent c13d2c03d9
commit b5b7ba432a

@ -1,7 +1,7 @@
<del>player character</del>
<del>text read from CSV</del>
<del>branching dialog</del>
<del>save/load</del>
<strike>text read from CSV</strike>
<s>branching dialog</s>
<span class="strike">save/load</span>
remappable hotkeys
<del>click+drag skills for skillbar</del>
<del>skill phases</del>

@ -0,0 +1,37 @@
draw a home page image
define a color scheme
standardize formatting of articles
proofread all text on website
prewrite articles
plan articles
make a real timestamp for copyright
draw some navbar skill icons
draw a navbar BG
draw backgrounds for homepage sections
choose fonts
thumbnails for projects
'what is blessfrey?' page overhaul
system section
characters section
story section
extras (wallpaper, assets)
cat store page
gamejam page
pretendOS page
blessfrey.me page
make my git look nice
backup everything on git
projects page
diary page
diary snippet background
diary snippet link decoration
diary boxes backgrounds
contact page
pitch writeup
diary nav link decoration
presskit page
presskit download up-to-date
contact page
about me writeup
ideabox page
taskbox page

@ -409,7 +409,7 @@ def ideabox():
@route('/taskbox')
def taskbox():
"""task box page"""
info = {'css': 'box', 'title': 'blessfrey - task box - everything needed to complete blessfrey', 'words': fill_box('diary/entries/extra/taskbox'), 'limit': 5, 'year': datetime.datetime.now()}
info = {'css': 'box', 'title': 'blessfrey - task box - everything needed to complete blessfrey', 'game_words': fill_box('diary/entries/extra/taskbox'), 'web_words': fill_box('diary/entries/extra/websitebox'), 'limit': 5, 'year': datetime.datetime.now()}
return template('taskbox.tpl', info)
## Main ##

@ -22,6 +22,9 @@ mark {
color: hotpink;
}
ul { list-style-position: inside; }
.strike {
text-decoration: line-through;
}
.grid {
display: grid;

@ -7,9 +7,23 @@
<language>en-us</language>
<webMaster>chimchooree@mail.com (chimchooree)</webMaster>
<item>
<title>designing a tutorial with bingo cards </title>
<title>april 2020: will patrols ever work? </title>
<link>https://www.blessfrey.me/diary/entries/210501</link>
<description>thursday, april 1 - April Fool's Day I got gnomed by my group leader, and FlightRising's ... </description>
<pubDate>Sat, 01 May 2021 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/210501</guid>
</item>
<item>
<title>an enemy patrol in godot </title>
<link>https://www.blessfrey.me/diary/entries/210429</link>
<description>My patrol routes look like a series of waypoints (Position2Ds) which are the children of a patrol ... </description>
<pubDate>Thu, 29 Apr 2021 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/210429</guid>
</item>
<item>
<title>how to make a plugin for godot engine </title>
<link>https://www.blessfrey.me/diary/entries/210415</link>
<description>Give your players more freedom during the tutorial by having them play bingo. what's bingo? Bingo ... </description>
<description>If Godot Engine doesn't have the functionality you need, you can extend it with your own plugins. ... </description>
<pubDate>Thu, 15 Apr 2021 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/210415</guid>
</item>
@ -97,19 +111,5 @@
<pubDate>Thu, 24 Dec 2020 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/201224</guid>
</item>
<item>
<title>common tropes from media </title>
<link>https://www.blessfrey.me/diary/entries/201210</link>
<description>I like collecting common tropes from games I play. Maybe it can it root out cliches? Or inspire ... </description>
<pubDate>Thu, 10 Dec 2020 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/201210</guid>
</item>
<item>
<title>november 2020: dear diary </title>
<link>https://www.blessfrey.me/diary/entries/201201</link>
<description>on topic Between the 8th and 15th, I wrote a Python script for generating Godot skill scenes from ... </description>
<pubDate>Tue, 01 Dec 2020 05:00:05 GMT</pubDate>
<guid>https://www.blessfrey.me/diary/entries/201201</guid>
</item>
</channel>
</rss>

@ -25,14 +25,14 @@ Once my slime is well-integrated with the new refactor, I'll release a quick sna
<b>demo tasks</b> (I'll make the HTML tags work later;;) <br>
<br>
<table>
% for i in range(math.ceil(len(words) / limit)):
% for i in range(math.ceil(len(game_words) / limit)):
<tr>
% for j in range(limit):
% if j + i * limit < len(words):
<th>{{words[j + i * limit]}}</th>
% if j + i * limit < len(game_words):
<th>{{game_words[j + i * limit]}}</th>
% end
% if i >= ((math.ceil(len(words) / limit)) - 1) and j >= limit - 1:
% for k in range(limit - (len(words) % limit)):
% if i >= ((math.ceil(len(game_words) / limit)) - 1) and j >= limit - 1:
% for k in range(limit - (len(game_words) % limit)):
<th> </th>
% end
% end
@ -42,4 +42,23 @@ Once my slime is well-integrated with the new refactor, I'll release a quick sna
% end
</table>
<br>
<br>
<table>
% for l in range(math.ceil(len(web_words) / limit)):
<tr>
% for m in range(limit):
% if m + l * limit < len(web_words):
<th>{{web_words[m + l * limit]}}</th>
% end
% if l >= ((math.ceil(len(web_words) / limit)) - 1) and m >= limit - 1:
% for n in range(limit - (len(web_words) % limit)):
<th> </th>
% #end
% end
% end
% end
</tr>
% end
</table>
<br>
</div>

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