part 3 - conversation

master
chimchooree 2 years ago
parent 6f78065920
commit ec2f5461e0

@ -6,13 +6,20 @@ onready var UI = $UI
var chat_name
func join_chat(username):
pass
chat_name = username
_client.get_peer(1).put_packet(JSON.print(
{'type': "user_joined", 'name': username}
).to_utf8()
)
func send_message(message):
pass
_client.get_peer(1).put_packet(JSON.print(
{'type': 'chat_message', 'name': chat_name, 'message': message}
).to_utf8()
)
sync func receive_message(packet):
pass
func receive_message(packet):
UI.display_message(packet)
func _ready():
_client.connect("connection_closed", self, "_closed")
@ -27,22 +34,31 @@ func _ready():
func _error(was_clean = false):
print_debug("Error. Clean break? ", was_clean)
set_process(false)
func _closed(was_clean = false):
print_debug("Closed. Clean break? ", was_clean)
set_process(false)
func _connected(protocol = ""):
print_debug("Connected with protocol: ", protocol)
_client.get_peer(1).put_packet(JSON.print(
{'type': 'test', 'message': "test packet from client"}).to_utf8())
{'type': 'test', 'message': "test packet from client"}
).to_utf8())
UI.join_button.show()
UI.username.show()
func _on_data_received():
var json = JSON.parse(_client.get_peer(1).get_packet().get_string_from_utf8())
var json = JSON.parse(
_client.get_peer(1).get_packet().get_string_from_utf8()
)
var packet = json.result
if typeof(packet) != 18:
push_error("%s is not a dictionary" % [packet])
get_tree().quit()
print_debug("Got data from server: ", packet)
if packet['type'] == "chat_message" or packet['type'] == "server_message":
receive_message(packet)
func _process(_delta):
_client.poll()

@ -30,12 +30,14 @@ align = 1
[node name="ChatLog" type="TextEdit" parent="UI/VBox"]
margin_top = 18.0
margin_right = 236.0
margin_bottom = 530.0
margin_bottom = 558.0
size_flags_horizontal = 3
size_flags_vertical = 3
show_line_numbers = true
wrap_enabled = true
[node name="ChatInput" type="LineEdit" parent="UI/VBox"]
visible = false
margin_top = 534.0
margin_right = 236.0
margin_bottom = 558.0

20
UI.gd

@ -5,14 +5,26 @@ onready var chat_input = $VBox/ChatInput
onready var join_button = $VBox/HBox/JoinButton
onready var username = $VBox/HBox/Name
func display_message(packet): # shout, alert, server_message, user_joined, user_left
pass
func display_message(packet):
if packet['type'] == "chat_message":
chat_log.text += packet['name'] + ": " + packet['message'] + "\n"
elif packet.has("message"):
chat_log.text += packet['message'] + "\n"
func join_chat():
pass
if !username.text:
display_message(
{'type': "alert",
"message": "!!! Enter your username before joining chat."}
)
else:
get_parent().join_chat(username.text)
chat_input.show()
join_button.hide()
username.hide()
func _input(event):
if event is InputEventKey:
if event is InputEventKey and chat_input.text:
if event.pressed and event.scancode == KEY_ENTER:
get_parent().send_message(chat_input.text)
chat_input.text = ""

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