12 Commits (bf0e940a57cb46ba75e0364c5186da8f18993af7)

Author SHA1 Message Date
TigerKat bf0e940a57 Added .geo import support for blender 2.80 . 4 years ago
TigerKat 369c9ae4a7 bugfix: Wasn't parsing AltPivotInfo correctly. 5 years ago
TigerKat aae2cbc339 bugfix: geo.py would crash when writing models with no triangles.
bugfix: geo.py would erase the input file if the output file was the same.
Made geo.py print usage if too many command line arguments were given.
5 years ago
TigerKat f1f5148584 bugfix: Wasn't exporting weight bones correctly. 5 years ago
TigerKat af369f9b31 Added Blender export support.
bugfix: geo.py no longer crashes when writing models with no triangles.
5 years ago
TigerKat 3b0a161bd3 Added geo_edit.py as a simple command line tool for modifying .geo files. 5 years ago
TigerKat d56d1cc21c Now rebuilds the PolyGrid data when writing a .geo file.
Added simple 3D vector math classes.
5 years ago
TigerKat 7a7dce51ed Implemented reading and writing of tex_idx and AltPivotInfo.
Fixed ModelHeader output to match GetVrml's output.
bugfix: Would include BoneInfo even if the model has no bones.
5 years ago
TigerKat ca990f4bd3 bugfix: BoneInfo structure needs two ptr at the end for use in the game. 5 years ago
TigerKat 5ce02d497a Output is padded with an extra two bytes, to Possibly work better with other tools. 5 years ago
TigerKat a2515dc7f3 bugfix: Wasn't skipping over a defunct field in version 7 and under files. 5 years ago
TigerKat 5c33ac8b38 Initial import. 5 years ago