TigerKat
bf0e940a57
Added .geo import support for blender 2.80 .
4 years ago
TigerKat
5b7c1abed4
Fix for normals being effectively reversed.
4 years ago
TigerKat
9c6134d911
Fix for triangles being effectively reversed now.
4 years ago
TigerKat
7d64e65e7c
Fixed Y and Z being flipped also.
4 years ago
TigerKat
899fe33e91
A proper fix for the X-axis flipping.
4 years ago
TigerKat
d42efc7452
A qucik fix to try and solve the left-right flipping issue.
4 years ago
TigerKat
1c4c2241dc
Should identify left and right wing bones as left side and right side bones respectively.
4 years ago
TigerKat
79a9fffceb
Modified axis conversion to prevent it flipping the X axis.
4 years ago
TigerKat
cce9cbefcc
Added 'swap_left_right' to 'geo_edit.py' to swap left and right bones in a .geo's model.
4 years ago
TigerKat
176fe43faf
bugfix: Overlapping names caused it to always export from meters.
4 years ago
TigerKat
0adfd9cc30
Added support for Blender 2.80
5 years ago
TigerKat
4eb13819c4
Added texture handling tools.
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Updated README.md to document geo_list.py options '-s' (show scales) and '-t' (show triangle count).
5 years ago
TigerKat
7b316f2386
The Blender add-on export/import menus now have an option for feet and meters.
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Added the operation 'set_model_scale' to geo_edit.py . This intended for edit the scale of bone .geos .
Added '-s' option to geo_list.py to display the scale of models.
5 years ago
TigerKat
369c9ae4a7
bugfix: Wasn't parsing AltPivotInfo correctly.
5 years ago
TigerKat
cbefa340bf
Added a -t option to geo_list.py for displaying the triangle count of a model.
5 years ago
TigerKat
aae2cbc339
bugfix: geo.py would crash when writing models with no triangles.
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bugfix: geo.py would erase the input file if the output file was the same.
Made geo.py print usage if too many command line arguments were given.
5 years ago
TigerKat
f59690ea32
Added 'geo_list.py' a tool for listing models in a .geo .
5 years ago
TigerKat
b0b09d897e
Added 'rename_texture' and 'rescale_all' operations to 'geo_edit.py' .
5 years ago
TigerKat
d4194576b7
Now applies the object's world scale to the exported mesh.
5 years ago
TigerKat
f1f5148584
bugfix: Wasn't exporting weight bones correctly.
5 years ago
TigerKat
8d3a030b8b
Added instructions for the Blender add-on.
5 years ago
TigerKat
af369f9b31
Added Blender export support.
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bugfix: geo.py no longer crashes when writing models with no triangles.
5 years ago
TigerKat
be2d6f5eed
bugfix: Will no longer overwrite the output when export crashes.
5 years ago
TigerKat
97492819de
Fixed typo.
5 years ago
TigerKat
3421cb211b
Added 'rename_model' to geo_edit.py, allows renaming of models.
5 years ago
TigerKat
2d27426cb2
Updated README.md .
5 years ago
TigerKat
3b0a161bd3
Added geo_edit.py as a simple command line tool for modifying .geo files.
5 years ago
TigerKat
d56d1cc21c
Now rebuilds the PolyGrid data when writing a .geo file.
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Added simple 3D vector math classes.
5 years ago
TigerKat
7a7dce51ed
Implemented reading and writing of tex_idx and AltPivotInfo.
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Fixed ModelHeader output to match GetVrml's output.
bugfix: Would include BoneInfo even if the model has no bones.
5 years ago
TigerKat
ca990f4bd3
bugfix: BoneInfo structure needs two ptr at the end for use in the game.
5 years ago
TigerKat
5ce02d497a
Output is padded with an extra two bytes, to Possibly work better with other tools.
5 years ago
TigerKat
a2515dc7f3
bugfix: Wasn't skipping over a defunct field in version 7 and under files.
5 years ago
TigerKat
8075c65c21
Made the input/output file type for geo.py more clearer.
5 years ago
TigerKat
080189d138
Fixed markdown formatting.
5 years ago
TigerKat
5c33ac8b38
Initial import.
5 years ago
tigerkat
a9cb4fa622
Initial commit
5 years ago