gdd status effect
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<h2>description </h2>
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<p>Status effects inflict the victim with negative keywords. As opposed to the tens of marks and poisons out there that each differ in the keywords they carry, there are only a handful of status effects, and the same status effect will behave pretty much the same no matter what skill carries it. Since a specific status effect is more common than a specific poison, it's more important to understand a copy may only suffer from one copy of a specific status effect (or specific mark or specific poison), so reapplying it will effectively only reset the keyword, not double it. <br></p>
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<h2>structure </h2>
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<p> <br></p>
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<br>
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<h2>logic </h2>
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<p> <br></p>
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<br>
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<h2>challenges/known issues </h2>
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<p> <br></p>
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<br>
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<h2>works for...</h2>
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<ul>
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<li>✗ </li>
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<li>✓ </li>
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</ul>
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<p>She's more or less a regular black styracosaurus, so long as you accept the cartoony giant lizard interpretation of dinosaurs. <br></p>
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<p>She's more or less a regular dark gray styracosaurus, so long as you accept the giant lizard interpretation of dinosaurs. <br></p>
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